Tier 1 Talents
All-Terrain Driver
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Do not suffer usual penalties for driving through difficult terrain when using the Driving skill.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Apothecary
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When a patient under your character's care heals wounds from natural rest, they heal additional wounds equal to twice your character's ranks in Apothecary.
|
Genres
|
Fantasy, Urban Fantasy, Weird War
|
Source
|
RoT
|
Black Market Contacts
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Bought Info
|
Tier
|
1
|
Activation
|
Active (Action)
|
Ranked
|
No
|
When making any knowledge skill check, your character can instead use this talent to spend an amount of currency equal to fifty times the difficulty of the check and automatically succeed on the knowledge check with one uncanceled (instead of rolling). At your GM’s discretion, your character may not be able to use Bought Info if the information is particularly sensitive or difficult to find, or when buying it doesn’t make narrative sense.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Bull Rush
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character makes Brawl, Melee, Melee (Light), or Melee (Heavy) combat check after using a maneuver to engage a target, you may spend or to use this talent to knock the target prone and move them up to one range band away from your character.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Challenge!
|
Tier
|
1
|
Activation
|
Active (Maneuver)
|
Ranked
|
Yes
|
Once per encounter, your character may use this talent to choose a number of adversaries within short range no greater than your character's ranks in Challenge! (a minion group is considered a single adversary for this purpose). Until the encounter ends or your character is incapacitated, these adversaries add to combat checks targeting your character and to combat checks targeting other characters.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Challenge! (Modified)
|
Tier
|
1
|
Activation
|
Active (Maneuver)
|
Ranked
|
Yes
|
Once per encounter, your character may use this talent to choose a number of adversaries within short range no greater than your character's ranks in Challenge! (a minion group is considered a single adversary for this purpose). Make a Hard () Coercion check. If successful, until the encounter ends or your character is incapacitated, these adversaries add to combat checks targeting your character and to combat checks targeting other characters.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Clever Retort
|
Tier
|
1
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Once per encounter, your character may use this talent to add automatic to another character's social skill check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Dark Insight
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When a spell adds a quality to your character's spell with a rating determined by your character's ranks in Knowledge (Lore), your character may use their ranks in Knowledge (Forbidden) instead.
|
Genres
|
Fantasy, Urban Fantasy, Weird War
|
Source
|
RoT
|
Defensive Sysops
|
Tier
|
1
|
Activation
|
Active
|
Ranked
|
No
|
When attempting to defend a computer system against
intrusion (or when someone attempts to hack a computer owned or programmed by your character) your character adds to their pponent’s checks. If your character has access to the computer system when the intrusion takes place, they are automatically aware of the intrusion.
|
Genres
|
Cyberpunk, Science Fiction, Space Opera,, Superheroes, Urban Fantasy.
|
Source
|
GCRB
|
Desperate Recovery
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Before your character heals strain at the end of an encounter, if their strain is more than half their strain threshold, they heal two additional strain.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Drone Specialist
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Your character may control a group of drones consisting of a number of drone minions equal to one plus their ranks in Drone Specialist. The drones must all be of the same type and owned by your character. The drones act as a minion group (per the rules on page 131 of the Genesys Core Rulebook). If the drone has the Telepresence ability, it may operate autonomously following a simple (and literal) set of instructions, but cannot attack unless being controlled directly by your character (per the Drone Operations sidebar on page 233 of Shadow of the Beanstalk). Drone Specialist can only be purchased one time at Tier 5.
|
Genres
|
Cyberpunk, Science Fiction, Space Opera, Steampunk, Superheroes.
|
Source
|
Simon
|
Duelist
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Your character adds to their melee combat checks while engaged with a single opponent. Your character adds to their melee combat checks while engaged with three or more opponents.
|
Genres
|
Fantasy
|
Source
|
GCRB
|
Dungeoneer
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
After your character makes a Perception, Vigilance, or Knowledge (Lore) check to notice, identify, or avoid a threat in a cavern, subterranean ruin, or similar location, your character cancels a number of no greater than your character's ranks in Dungeoneer. Note: Misprinted in Realms of Terrinoth as reducing .
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Durable
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Your character reduces any Critical Injury result they suffer by 10 per rank of Durable, to a minimum result of 01.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Extra Ammo
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Cannot run out of ammo due to a . Items with Limited Ammo quality run out of ammo as normal.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Familiar Sky
|
Tier
|
1
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Once per session, may perform a Familiar Sky maneuver; make a Hard () Survival check to reveal the current type of environment and other useful information.
|
Genres
|
Fantasy, Science Fiction, Space Opera, Weird War
|
Source
|
SWRPG
|
Finesse
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When making a Brawl or Melee (Light) check, your character may use Agility instead of Brawn. Note: Damage is still calculated using Brawn, as usual.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Forager
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Your character removes up to from any skill checks they make to find food, water, or shelter. Checks to forage or search the area that your character makes take half the time they would normally take.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Grit
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Each rank of Grit increases your character's strain threshold by one.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Hamstring Shot
|
Tier
|
1
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per round, your character may use this talent to perform a ranged combat check against one non-vehicle target within range of the weapon used. If the check is successful, halve the damage inflicted by the attack (before reducing damage by the target's soak). The target is immobilized until the end of its next turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Intuitive Casting
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When making a magic action check, add per rank in Intuitive Casting when targeting a character who has not yet acted in the current encounter.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
CCC
|
Jump Up
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Once per round on your character's turn, your character may use this talent to stand from a prone or seated position as an incidental.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Knack For It
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When you purchase this talent for your character, select one skill. Your character removes from any checks they make using this skill. Each additional time you purchase this talent for a character, select two additional skills. Your character also removes from any checks they make using these skills. You cannot select combat or magic skills when using this talent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Know Somebody
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Once per session, when attempting to purchase a legally available item, your character may use this talent to reduce its rarity by one per rank of Know Somebody.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Knowledge Specialization
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When acquired, choose one Knowledge skill. When making that skill check, may spend a result to gain additional equal to ranks in Knowledge Specialization.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Let's Ride
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per round during your character's turn, your character can use this talent to mount or dismount from a vehicle or animal, or move from one position in a vehicle to another (such as from the cockpit to a gun turret) as an incidental. In addition, if your character suffers a short-range fall from a vehicle or animal, they suffer no damage and land of their feet.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Medical Specialist
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Patients recover 1 additional wound per rank of Medical Specialist when they recover wounds from long term care.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Museum Worthy
|
Tier
|
1
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, make a Hard () Lore check to ascertain information regarding a relic, ruin, or piece of history.
|
Genres
|
Fantasy, Urban Fantasy, Space Opera, Superheroes, Weird War.
|
Source
|
SWRPG
|
Mystic
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Arcana is now a career skill for your character. They may only cast one spell per encounter using this skill.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
GR:ES
|
One with Nature
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When in the wilderness, your character may make a Simple (-) Survival check, instead of Discipline or Cool, to recover strain at the end of an encounter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Painful Blow
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character makes a combat check, you may voluntarily increase the difficulty by one to use this talent. If the target suffers one or more wounds from the combat check, the target suffers 2 strain each time they perform a maneuver until the end of the encounter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Parry
|
Tier
|
1
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
Yes
|
When your character suffers a hit from a melee combat check, after damage is calculated but before soak is applied, your character may suffer 3 strain to use this talent to reduce the damage of the hit by two plus their ranks in Parry. This talent can only be used once per hit, and your character must be wielding a Melee weapon.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Physician
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Proper Upbringing
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When your character makes a social check in polite company (as determined by your GM), they may suffer a number of strain to use this talent and add an equal number of to the check. The number may not exceed your character's ranks in Proper Upbringing.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Quick Draw
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per round on your character's turn, they may use this talent to draw or holster an easily accessible weapon or item as an incidental. Quick draw also reduces a weapon's Prepare rating by one, to a minimum of one.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Quick Strike
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Your character adds for each rank of Quick Strike to any combat checks they make against any targets that have not yet taken their turn in the current encounter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Rapid Reaction
|
Tier
|
1
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
Yes
|
Your character may suffer a number of strain to use this talent to add an equal number of to a Vigilance or Cool check they make to determine initiative order. The number may not exceed your character's ranks in Rapid Reaction.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Rapid Recovery
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Second Wind
|
Tier
|
1
|
Activation
|
Active (Indidental)
|
Ranked
|
Yes
|
Once per encounter, your character may use this talent to heal an amount of strain equal to their ranks in Second Wind.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Seer
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Primal is now a career skill for your character. They may only cast one spell per encounter using this skill.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
GR:ES
|
Shapeshifter
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
When your charcter is incapacitated due to exceeding their strain threshold while in their normal form, the undergo the following change as an out-of-turn incidental. They heal all strain; increase their Brawn and Agility by one to a maximum of 5; reduce their Intellect and Willpower by one to a minimum of 1. They deal +1 damage when making unarmed attacks, and their unarmed attacks have a crit rating of 3, but they cannot use magic skills or make ranged attacks
Your GM should ensure that NPCs react appropriately to this (at the very least, upgrading the difficulty of all socail skill checks twice). your character reverts to human form after eight hours, or if they are incapacitated (by exceeding either their wound threshold or their strain threshold).
|
Genres
|
Fantasy, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Shield Slam
|
Tier
|
1
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character uses a shield to attack a minion or rival, you may spend or to stagger the target until the end of the target's next turn.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
RoT
|
Solid Repairs
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
The character repairs one additional hull trauma per rank of Sold Repairs whenever he repairs an airship or vehicle.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Weird War.
|
Source
|
SWRPG
|
Soothing Tone
|
Tier
|
1
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Take a Soothing Tone action; make an Average () Survival check to allow a beast to recover strain equal to .
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Surgeon
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When your character makes a Medicine check to heal wounds, the target heals one additional wound per rank of Surgeon.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Swift
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Your character does not suffer the penalties for moving through difficult terrain. They move through difficult terrain at normal speed without spending additional maneuvers.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Tavern Brawler
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Your character adds to Brawl checks and combat checks using improvised weapons.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Templar
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Divine is now a career skill for your character. They can only cast one spell using this skill per encounter.
|
Genres
|
Fantasy,Urban Fantasy.
|
Source
|
RoT
|
Toughened
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
Each rank of Toughened increases your character's wound threshold by two.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Tumble
|
Tier
|
1
|
Activation
|
Active (Indicental)
|
Ranked
|
No
|
Once per round on your character's turn, they may suffer 2 strain to disengage from all engaged adversaries.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Unremarkable
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
No
|
Other characters add to any checks made to find or identify your character in a crowd.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Wheel and Deal
|
Tier
|
1
|
Activation
|
Passive
|
Ranked
|
Yes
|
When selling goods legally, gain 10% more currency per rank of Wheel and Deal.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Tier 2 Talents
Adventurer
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Athletics and Knowledge (Adventuring) are now career skills for your character.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Bad Cop
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
May spend from a Deception or Coercion check to upgrade the ability of a single ally's subsequent social interaction check against the target a number of times equal to Bad Cop.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Bard
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Knowledge (Lore) and Verse are now career skills for your character.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
RoT
|
Basic Military Training
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Athletics, Ranged (Heavy), and Resilience are now career skills for your character.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCHB
|
Beast Wrangler
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add per rank of Beast Wrangler to checks to tame or wrangle creatures.
|
Genres
|
|
Source
|
SWRPG
|
Blackmail
|
Tier
|
2
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
When an NPC exceeds his strain threshold, you may spend 1 Story Point for your character to convince that NPC to perform a single task of your character's choice instead. This task is subject to GM approval.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Block
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Parry talent to benefit from this talent. While wielding a shield, your character may use Parry to reduce damage from ranged attacks.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Blood Sacrifice
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Your character must have purchased the Dark Insight talent to benefit from this talent. Before your character makes a magic skill check, they may suffer a number of wounds to use this talent to add an equal number of to the check. This number cannot exceed your character's ranks in Blood Sacrifice.
|
Genres
|
Fantasy, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Blooded
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add per rank of Blooded to all checks to resist or recover from poisons, venoms, or toxins. Reduce duration of ongoing poisons by 1 round per rank of Blooded to a minimum of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Burly
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Bulwark
|
Tier
|
2
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Your character must have purchased the Parry talent to benefit from this talent. While wielding a weapon with the Defensive quality, your character may use Parry to reduce the damage of an attack targeting an engaged ally.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Command
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add per rank of Command when making Leadership checks. Affected targets add to Discipline checks for the next 24 hours.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Confidence
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
May decrease the difficulty of Discipline checks to avoid fear by 1 per rank of Confidence, to a minimum of Easy ().
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Contingency Plan
|
Tier
|
2
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Spend 1 Story Point to recover strain equal to Cunning rating.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Coordinated Assault
|
Tier
|
2
|
Activation
|
Active (Maneuver)
|
Ranked
|
Yes
|
Once per turn, your character may use this talent to have a number of allies engaged with your character equal to your ranks in Leadership add to all combat checks they make until the end of your character's next turn. The range of this talent increases by one band per rank of Coordinated Assault beyond the first.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Counteroffer
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, your character may use this talent to choose one non-nemesis adversary within medium range and make an opposed Negotiation versus Discipline check. If successful, the target becomes staggered until the end of their next turn. At your GM's discretion, you may spend on this check to have the adversary become an ally until the end of the encounter. However, the duration of this may be shortened or extended depending on whether your GM feels your offer is appealing to the adversary and wehther your character follows through on their offer.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Daring Aviator
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Before your character makes a Driving or Piloting check, they may add a number of to the results to use this talent to add an equal number of . The number may not exceed your character's ranks in Daring Aviator.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Debilitating Shot
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Upon a successful attack with an airship or vehicle weapon, may spend to reduce the maximum speed of the target by 1 until the end of the next round.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG (Modified)
|
Defensive Stance
|
Tier
|
2
|
Activation
|
Active (Maneuver)
|
Ranked
|
Yes
|
Once per round, your character may suffer a number of strain no greater than their ranks in Defensive Stance to use this talent. Then, until the end of your character's next turn, upgrade the difficulty of all melee combat checks targeting your character a number of times equal to the strain suffered.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Dirty Tricks
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
After your character inflicts a Critical Injury on an adversary, they may use this talent to upgrade the difficulty of the adversary's next check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Disarm
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
May spend or with a successful Brawl or Melee check to disarm an opponent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Disorient
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
After hitting with a combat check, may spend to disorient a target for a number of rounds equal to ranks in Disorient.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Dual Wielder
|
Tier
|
2
|
Activation
|
Active (Manuever)
|
Ranked
|
No
|
Your character may use this talent to decrease the difficulty of the next combined combat check they make during the same turn by one. Note: See Two-Weapon Combat on page 108 of the GCRB.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Encouarging Song
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
While equipped with a musical instrument, your character may use this talent to make an Average () Charm or Verse check. For each the check generates, one ally within medium range adds to their next skill check. For each , one ally benefitting from Encouraging Song heals 1 strain.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Exploit
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When your character makes a combat check witha Ranged or Melee (Light) weapon, they may suffer 2 strain to use this talent to add the Ensnare quality to the attack. The rating of the Ensnare quality is equal to your character's ranks in Exploit.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Fan the Hammer
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per encounter before making a combat check with a pistol (your GM has the final say on whether a weapon is a pistol or not), your character may use this talent to add the Autofire quality to the pistol when resolving the check. If your character does, the weapon runs out of ammo exactly as with an Out of Ammo result.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Flash of Insight
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
When the character generates on a Knowledge skill check, add to the results in addtion to spending the as usual.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Freerunning
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Suffer 1 strain when making a Move maneuver to move to any location within short range.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Full Throttle
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
When driving or flying, your character may use this talent to make a Hard () Piloting or Driving check. if successful, the top speed of the vehicle increases by one (to a maximum of 5) for a number of rounds equal to your character's Cunning.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. (May also be used in Fantasy that includes airships.)
|
Source
|
SWRPG
|
Good Cop
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
May spend from a Charm or Negotiation check to upgrade ability of a single ally's subsequent social interaction check against a target a number of times equal to ranks in Good Cop.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Grapple
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Your character may suffer 2 strain to use this talent. Until the start of your character's next turn, enemies must spend two maneuvers to disengage from your character.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Hard Headed
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
Yes
|
When staggered or disoriented, perform the Hard Headed action; make a Daunting () Discipline check to remove status. Difficulty reduced per rank of Hard Headed beyond one.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Hard Boiled
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
When recovering strain after an encounter, may spend up to ranks in Hard Boiled to recover 1 wound per spent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Heightened Awareness
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Allies within short range of your character add to their Perception and Vigilance checks. Allies engaged with your character add instead.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Heroic Recovery
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character acquires this talent, chose one characteristic. Once per encounter, you may spend one Story Point to use this talent to have your character heal strain equal to the rating of the chosen characteristic.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Hunter
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Knowledge (Geography), Ranged, and Survival are now career skills for your character.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Hunter's Eye
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add per rank of Hunter's Eye to all checks when interacting with a beast or animal (including combat checks). At +10 to Critical Injury results against beasts or animals per rank of Hunter's Eye.
|
Genres
|
Fantasy.
|
Source
|
SWPRG
|
Hunter's Quarry
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Take the Hunter's Quarry action. Make a Hard () Survival check to upgrade the ability of all attacks made against a single target within long range until the end of the character's next turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Impaling Strike
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character inflicts a Critical Injury with a melee weapon, they may use this talent to immobilize the target until the end of the target's next turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Inspiring Rhetoric
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character may use this talent to make an Average () Leadership check. For each the check generates, one ally within short range heals one strain. For each , one ally benefiting from Inspiring Rhetoric heals one additional strain.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Inventor
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When your character makes a check to construct new items or modify existing ones, use this talent to add a number of equal to ranks in Inventory. In addition, your character may attempt to reconstruct devices that they have heard described but have not seen and no not have any kinds of plans or schematics for.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Know-It-All
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per session, perfectly recall an important fact previously learned as if a Story Point had been spent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Loom
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds per rank of Coercion to the ally's check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Lucky Strike
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character purchases this talent, choose one characteristic. After your character makes a successful combat check, you may spend on Story Point to use this talent to add damage equal to your character's ranks in that characteristic to one hit of the combat check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Natural Communion
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
When your character uses the Conjure magic action, the spell gains the Summon Ally effect without increasing the difficulty. All creatures your character summons must be naturally occurring animals native to thet area.
|
Genres
|
Fantasy, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Quick Draw (Improved)
|
Tier
|
2
|
Activation
|
Psasive
|
Ranked
|
No
|
Your character must have purchased the Quick Draw talent to benefit from this talent. May use Quick Draw twice per round. This also allows you to reduce the prepare rating by 2 to a minimum of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Reckless Charge
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
After using a maneuver to move to engage an adversary, your character may suffer 2 strain to use this talent. They then add to the results of the next Brawl, Melee, Melee (Light), or Melee (Heavy) combat check they make in this turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Reconstruct the Scene
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Perform the Reconstruct the Scene action; make a Hard () Perception check to identify the physical characteristics of a person present at the scene within 24 hours.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Scathing Tirade
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character may use this talent to make an Average () Coercion check. For each the check generates, one enemy within short range suffers 1 strain. For each , one enemy affected by Scathing Tirade suffers 1 additional strain.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Selective Detonation
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When using a weapon with the Blast quality, spend to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Shapeshifter (Improved)
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per session, your character may make a Hard () Discipline check as an out-of-turn incidental to eitehr trigger Shapeshifter or avoid triggering it when they exceed their strain threshold.
|
Genres
|
Fantasy, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Shortcut
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
During a chase, add per rank in Shortcut to any checks made to catch or escape an opponent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Side Step
|
Tier
|
2
|
Activation
|
Active (Maneuver)
|
Ranked
|
Yes
|
Once per round, your character may suffer a number of strain no greater than their ranks in Side Step to use this talent. Until the end of your character's next turn, upgrade the difficulty of all ranged combat checks targeting your character a number of times equal to the strain suffered.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Signature Spell
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
When your character gains this talent, decide on a signature spell for them, consisting of a particular magic action and a specific set of one or more effects. When your character casts their signature spell (consisting of the exact combination of action and effects previously chosen), reduce the difficulty of the check by one.
|
Genres
|
Fantasy, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Signature Vehicle
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Choose one airship or vehicle with a silhouette of 3 or lower that your character owns. This vehicle is your character's "Signature Vehicle." Upgrade the ability of all Mechanics checks made to work on the vehicle once. If the vehicle is ever lost or destroyed, the character may apply Signature Vehicle to an new vehicle that meets the requirements.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Spur
|
Tier
|
2
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Take the Spur action; make a Hard () Survival check to increase a beast's top speed by 1. The best suffers 2 strain every round it stays spurred.
|
Genres
|
Fantasy.
|
Source
|
SWRPG
|
Stalker
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add per rank of Stalker to all Stealth and Coordination checks.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Strong Arm
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Treat thrown weapons as if they had 1 greater range.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Stunning Blow
|
Tier
|
2
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Suppressing Fire
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
Yes
|
The character and each ally within short range may spend on their failed combat checks to inflict one strain on the target per rank of Suppressiing Fire. Each character can only activate this effect once per round.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Templar (Improved)
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Templar talent to benefit from this talent. When your character casts the single Divine spell per encounter granted by the Templar talent, they do not add for wearing heavy armor (armor with +2 soak or higher), using a shield, or not having at least one hand free. Note: See Table III.2-3: Pentalties When Casting Spells, on page 210 of the Genesys Core Rulebook.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Threaten
|
Tier
|
Active (Incidental, Out of Turn)
|
Activation
|
Yes
|
Ranked
|
Yes
|
After an adversary within short range of your character resolves a combat check that deals damage to one of your character's allies, your character may suffer 3 strain to use this talent to inflict a number of strain on the adversary equal to your character's ranks in Coercion. The range of this talent increases by one band per rank of Threaten beyond the first.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Unarmed Parry
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
May Parry while unarmed. Reduce the strain cost to Parry while unarmed by 1 (to a minimum of 1).
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Well-Travelled
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Knowledge (Geography), Negotiation, and Vigilance are now career skills for your character.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Wraithbane
|
Tier
|
2
|
Activation
|
Passive
|
Ranked
|
No
|
Your character counts the Critical rating of their weapon as one lower to a minimum of 1 when making an attack targeting an undead adversary.
|
Genres
|
Fantasy, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Tier 3 Talents
Ambush
|
Tier
|
3
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Once per round while benefiting from cover may make the Ambush maneuver. Add damage equal to Stealth skill to one hit of the next successful combat check against a target within short range before the end of the turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Animal Companion
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
Your character creates a bond with a single animal approved by your GM. This animal must be silhouette 0 (no larger than a mid-sized dog). The bond persists as long as your character chooses, although at your GM's discretion, the bond may also be broken due to abusive treatment or other extenuating circumstanes. As long as the bond persists, the animal follows your character, and you dicate the animal's overall behavior (although, since the animal is only bonded with the character, not dominated, it may still perform inconvenient actions such as scratching furniture, consuming rations, and marking territory). Once per round in structured encounters, your character may spend one maneuver to direct their animal in performing one action and one maneuver during your character's turn. The animal must be within hearing and visual range of your character (generally medium range) to do this. Otherwise, the animal does not contribute to the encounter. The specifics of its behavior are up to you and your GM. For ever additional rank of Animal Companion your character has, increase the allowed silhouette of the companion by one. (This may mean your character gets a new companion, or their companion grows in size.)
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Armor Master
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
When wearing armor (as determined by the GM), increase total soak value by 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Backstab
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character may use this talent to attack an unaware adversary using a Melee (Light) weapon. A backstab is a melee attack, and follows the normal rules for performing a combat check, using the character's Skulduggery skill instead of Melee (Light). If the check succeeds, each uncancelled adds +2 damage (instead of the normal +1).
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Bad Press
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, choose an organization and make a Hard () Deception check. On success, organization members have their strain thresholds reduced by 1, plus 1 per until the end of the session. When they do this, the player must explain how the PC disseminated the propoganda such that it has affected the targets. The chosen organization must be narrow and cohesive enough to be affected by bad publicity.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Body Guard
|
Tier
|
3
|
Activation
|
Active (Manuever)
|
Ranked
|
Yes
|
Once per round, your character may suffer a number of strain no greater than tanks of Body Guard to use this talent. Choose one ally engaged with your character; until the end of your character's next turn, upgrade the difficulty of all combat checks targeting that ally a number of times equal to strain suffered.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Cavalier
|
Tier
|
3
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
While riding a mount trained for bsttle or a flying mount, once per round your character may direct the mount to perform an action.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Congenial
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
May suffer a number of strain to downgrade the difficulty of Charm or Negotiation checks or uptrade the difficulty when targeted by Charm or Negotiation checks by an equal number. Strain suffered this way cannot exceed ranks in Congenial.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Counterattack
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Your character must have purchased the Improved Parry talent to benefit from this talent. When your character uses the Improved Parry talent to hit an attacker, they may also activate an item quality of the weapon they used as if they had generated on a combat check using that weapon.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Disciplined Strike (Justice of the Citadel)
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per round on your character's turn, your character may suffer 3 strain to use this talent to add damage equal to their ranks in Discipline to one hit of a successful melee attack.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Dissonance
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
While wielding a musical instrument, your character may use this talent to make an Average () Charm or Verse check. For each the check generates, one enemy of the player's chosing within medium range suffers 1 wound. For each , one enemy affected by Dissonance suffers 1 additional wound.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Dodge
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
Yes
|
When your character is targeted by a combat check (ranged or melee), they may suffer a number of strain no greater than their ranks in Dodge to use this talent. Then, upgrade the difficulty of the combat check targeting your character a number of times equal to the strain suffered.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Dual Strike
|
Tier
|
3
|
Activation
|
No
|
Ranked
|
No
|
When resolving a combined check to attack with two weapons in a melee combat, your character may suffer 2 strain to use this talent to hit with the secondary weapon (instead of spending ).
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Eagle Eyes
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per encounter before making a ranged combat check, you may use this talent to increase your weapon's range by one range band (to a maximum of extreme range). This lasts for the duration of the combat check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Easy Prey
|
Tier
|
3
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Your character may suffer 3 strain to use this talent. Until the start of your character's next turn, your character and allies within short range add to combat checks against immobilized targets.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Extended Reach
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
While armed with a Melee (Heavy) weapon, suffer 1 strain to make a Melee (Heavy) combat check with that weapon targeting an enemy at up to short range (rather than engaged range).
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Eye for Detail
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
After making an Alchemy, Computers, or Mechanics check, may suffer strain up to ranks in Eye for Dtail to convert that many to .
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG (Modified)
|
Feint
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
Spend or generated on a missed melee attack to upgrade the difficulty of an opponents next attack targeting the character by ranks in Feint.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Feral Strength
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add 1 damage per rank of Feral Strength to one hit of successful melee attacks made using the Brawl or Melee skills.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Field Commander
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character may use this talent to make an Average () Leadership check. If successful, a number of allies equal to your character's Presence may immediately suffer 1 strain to perform one maneuver (out of turn). If there are any questions as to which allies take their maneuvers first, your character is the final arbiter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Forgot to Count?
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
3
|
When an opponent makes a ranged combat check, you can spend from that check to use this talent to cause their weapon to run out of ammo as long as the weapon can normally run out of ammunition.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Freerunning (Improved)
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Your character must have purchased the Freerunning talent to benefit from this talent. Suffer 4 strain when making a move maneuver to move to any location within medium range.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Frenzied Attack
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Full Throttle (Improved)
|
Tier
|
3
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character must have purchased the Full Throttle talent to benefit from this talent. Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficulty to Average ().
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Greased Palms
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Before making a social check, may spend up to 50 currency per rank of Greased Palms to upgrade the ability of the check once for every 50 spent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Grenadier
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When your character makes a ranged combat check with a weapon that has the Blast quality, you may spend one Story Point to use this talent to trigger the weapon's Blast quality, instead of spending (even if the attack misses). In addition, your character treats grenades as having a range of medium.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Harass
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Whenever the character's animal companion makes a successful combat check against a target, it may forgo inflicting damage to upgrade the difficulty of the target's next check once instead.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Heavy Hitter
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per session, spend on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase the existing Breach rating by 1.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
|
Heroic Resilience
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Once per encounter, immediately after being hit by an attack but before suffering damage, spend 1 Story Point to increase soak by ranks in Resilience.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG (Modified)
|
Heroic Will
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
When you purchase this talent for your character, choose two characteristics. You may spend a Story Point to use this talent to have your character ignore the effects of all critial injuries on any skill checks using those two characteristics until the end of the current encounter. (Your character still suffers the Critical Injuries; they just ignore the effects.)
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Hunter's Quarry (Improved)
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Hunter's Quarry talent to benefit from this talent. Suffer 2 strain to perform the Hunter's Quarry action as a maneuver.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Informant
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per session, your character may reveal a contact who can shed light on a chosen subject.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Inspiring Rhetoric (Improved)
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Inspiring Rhetoric talent to benefit from this talent. Allies affected by your character's Inspiring Rhetoric add to all skill checks they make for a number of rounds equal to your character's ranks in Leadership.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Interjection
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
After another character makes a social check, suffer 3 strain to take an interjection incidental. Make an Average () Vigilance check to add or equal to , and or equal to to the check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Lethal Blows
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
Add +10 per rank of Lethal Blows to any Critical Injury resuls inflicted on opponents.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Natural
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character purchases this talent, choose two skills. Once per session, your character may use this talent to reroll one skill check that uses one of those two skills.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Nobody's Fool
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
May upgrade the difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Opportunist
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
When your character purchases this talent, choose one non-combat, non-magic skill. When you roll a check using this skill, you may suffer strain up to ranks in Opportunist to convert that many into .
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Painkiller Specialization
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
When your charcter uses painkillers, healing potions, stimpacks (or similar items depending on genre), the target heals one additional wound per rank of Painkiller Specialization. The sixth painkiller and beyond each day still has no effect.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Parry (Improved)
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Your character must have purchased the Parry talent to benefit from this talent. When your character suffers a hit from a melee combat check and uses Parry to reduce the damage from that hit, after the attack is resolved, you may spend or from the attacker's check to use this talent. Then, your character automatcially hits the attacker once with a Brawl or Melee weapon your character is wielding. The hit deals the weapon's base damage, plus any damage from applicable talents or abilities. Your character can't use this talent if the original attack incapacitates them.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Potent Concoctions
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
When your character makes an Alchemy check that generates , roll an addtional and add its results to the pool, in addtion to spending the normally. When your character makes an Alchemy check that generates , roll an addtional and add its results to the pool, in addtion to spending the normally. Each of these effects can only occur once per check.
|
Genres
|
Fantasy, Urban Fantasy, Steampunk, Weird War.
|
Source
|
RoT
|
Precision Shooting (formerly Precise Archery)
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
When making a Ranged combat check targeting a character engaged with one of your character's allies, downgrade the difficulty of the check once (thus negating the penalty for shooting at engaged targets).
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Pressure Point
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When your character makes an unarmed Brawl check targeting a living opponent, they may use this talent to deal strain damage instead of wound damage, and inflict addtional strain damage equal to their ranks in Medicine.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Rapid Archery
|
Tier
|
3
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
While your character is armed with a bow (or similar weapon, at your GM's discretion) they may suffer 2 strain to use this talent. During the next Ranged combat check your character makes this turn, the weapon gains the Linked quality with a value equal to their ranks in the Ranged skill.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Scathing Tirade (Improved)
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Scathing Tirade talent to benefit from this talent. Enemies affected by your character's Scathing Tirade add to all skill checks they make for a number of rounds equal to your character's ranks in Coercion.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Shockwave
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
Your character treats Melee (Heavy) weapons as possessing the Blast item quality with a rating equal to your character's ranks in Melee (Heavy). Your character does not suffer damage from their weapon's Blast quality (but allies do!).
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Shortcut (Improved)
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Shortcut talent to benefit from this talent. When engaging in a chase or race, may suffer 2 strain to add equal to ranks in Shortcut to the check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Spur (Improved)
|
Tier
|
3
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Your character must have purchased the Spur talent to benefit from this talent. Suffer 1 strain to attempt Spur as a maneuver and decrease its difficulty to Average ().
|
Genres
|
|
Source
|
SWRPG
|
Stunning Blow (Improved)
|
Tier
|
3
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Your character must have purchased the Stunning Blow talent to benefit from this talent. When dealing strain damage with Melee or Brawl checks, may spend to stagger target for 1 round per spent.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Twisted Words
|
Tier
|
3
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
When an incoming social check generates or , may suffer 1 strain as an incidental to inflict strain equal to ranks in Coercion on the speaker.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Well Rounded
|
Tier
|
3
|
Activation
|
Passive
|
Ranked
|
Yes
|
Choose any 2 skills. They permamently become career skills.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Tier 4 Talents
Armor Master (Improved)
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Armor Master talent to benefit from this talent. When wearing armor with a soak value of 2 or higher, increase defense by 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Back-to-Back
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
While engaged with one or more allies, your character and allies they are engaged with add to combast checks. If one or more allies engaged with your character also have Back-to-Back, the effects are cumulative to a maximum of .
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Body Guard (Improved)
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Body Guard talent to benefit from this talent. Once per session, when an ally protected by the Body Guard maneuver suffers a hit, suffer the hit instead.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Brilliant Evasion
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per vehicle encounter, your character may take the Brilliant Evasion action. Select 1 opponent and make an opposed Driving or Piloting check to stop the opponent from attacking the character for a number of rounds equal to the character's Agility.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Can't We Talk About This?
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character can use this talent to make an opposed Charm or Deception versus Discipline check targeting a single non-nemesis adversary within medium range. If the check succeeds, the target cannot attack your character (or perform hostile actions against your character) until the end of their next turn. You may spend to increase the length of the effect by one additional turn, and spend to extend the benefits to all of their identified allies within short range. The effect ends immediately if your character or a known ally attacks the target. In addition, your GM may rule that some targets are immune to this ability.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Commanding Presence
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, may take the Commanding Presence action; make an opposed Cool vs. Discipline check to force a target to leave the current encounter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Conduit
|
Tier
|
4
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Once per encounter, your character may spend a Story Point to perform a magic action as a maneuver.
|
Genres
|
Fantasy, Urban Fantasy.
|
Source
|
RoT
|
Deadeye
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
After your character inflicts a Critical Injury with a ranged weapon and rolls the result, your character may suffer 2 strain to use this talent. Then, you may select any Critical Injury of the same severity to apply to the target instead.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Death Rage
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character adds +2 damage to melee attacks for each Critical Injury they are currently suffering. (Your GM may also impose additional penalties on social skill checks your character makes if they are suffering Critical Injuries due to their frenzied behavior.)
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Defensive
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
Each rank of Defensive increases your character's melee defense and ranged defense by 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Defensive Driving
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
Increase the defense of any vehicle your character pilots by one per rank of Defensive Driving.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Discredit
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per encounter, take the Discredit action; make a Hard () Deception check to upgrade the difficulty of one character's social checks once, plus once for every spent, until the end of the encounter.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Double Down
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Suffer 2 strain to perform the Double Down incidental to increase the difficulty of the next check by one. Then, after cancelling opposed symbols, double the amount of uncancelled ,, , , and .
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
Custom
|
Enduring
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
Each rank of Enduring increases your character's soak value by one.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Field Commander (Improved)
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your charcter must have purchased the Field Commander talent to benefit from this talent. When your character uses the Field Commander talent, your character affects a number of allies equal to twice the character's presence. In addition, you may spend to allow one ally to suffer 1 strain to perform an action, instead of a maneuver.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Full Throttle (Supreme)
|
Tier
|
4
|
Activation
|
Pasive
|
Ranked
|
No
|
Your character must have purchased the Full Throttle talent to benefit from this talent. When performing Full Throttle, top speed increases by 2 instead of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
How Convienient
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, your character may use this talent to make a Hard () Mechanics check. If successful, one device involved in the current encounter (subject to your GM's approval) spontaneously fails. This can be because of your character's actions, or it can simply be incredibly convenient timing!
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Inspiring Rhetoric (Supreme)
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Your character must have purchased the Inspiring Rhetoric talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Inspiring Rhetoric talent as a maneuver instead of an action.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Jury Rigged
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
The character chooses one personal weapon or piece of armor. They may increase the damage of weapon by one, decrease the Critical rating by one (to a minimum of 1), increase or decrease one of a weapon's qualities by one, or increase armor's ranged or melee defense by one. Alternatively, they may decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as the character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigged to a new personal weapon or piece of armor.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG (Modified)
|
Mad Inventor
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, your character may use this talent to make a Mechanics check to attempt to cobble together the functional equivalent of any item using spare parts or salvage. The difficulty of the check is based on the item's rarity. Your GM will modify the check based on circumstances and might decide that some items simply cannot be created with what's on hand. Your GM may spend on the check to indicate the item ends up being dangerous to the user and anyone around them in some way. For instance, a pistol might explode instead of running out of ammo, or a breathing mask might make the user light-headed.
|
Genres
|
Cyberpunk, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Menace
|
Tier
|
4
|
Activation
|
Active (Maneuver)
|
Ranked
|
No
|
Take the Menace maneuver. Enemies within short range of the character's animal companion add to the next combat check made against the character before the end of the character's next turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG (Modified)
|
Researcher
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
On a successful Knowledge skill check, character and allies gain an automatic per rank of Researcher on checks to act on those facts until the end of the character's next turn.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Resolve
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
When a character involuntarily suffers strain, they suffer 1 less strain per rank of Resolve, to a minimum of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Scathing Tirade (Supreme)
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Your character must have purchased the Scathing Tirade talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Scathing Tirade talent as a maneuver instead of as an action.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Second Chances
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
Yes
|
Once per encounter choose a number of positive dice equal to ranks in Second Chances and reroll them.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Showboat
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When making a check in a vehicle, may suffer 2 strain to gain on success or on failure.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Signature Spell (Improved)
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Signature Spell talent to benefit from this talent. When your character casts their signature spell, reduce the difficulty of the check by two instead of one.
|
Genres
|
Fantasy, Urban Fantasy, Superheroes, Weird War.
|
Source
|
RoT
|
Sorry About the Mess
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Decrease the Critical Rating of a weapon by 1 (to a minimum of 1) against targets that have not yet acted this round.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Spitfire
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
After a successful combined check with two Ranged (Light) weapons, additional hits can be allocated to other targets within range of the weapon.
|
Genres
|
Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Spur (Supreme)
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Spur talent to benefit from this talent. When activating and maintain Spur, the beast only suffers 1 strain instead of 2.
|
Genres
|
Fantasy.
|
Source
|
SWRPG
|
Steady Aim
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
Your character does not lose the benefits of the aim maneuver if they perform other maneuvers (including moving) or actions. Your character does lose the benefits of the aim maneuver if the encounter ends.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Street Smarts
|
Tier
|
4
|
Activation
|
Active (Action)
|
Ranked
|
Yes
|
Once per session, may take a Street Smarts action; make a Formidable () Streetwise or Knowledge check to learn one vital clue from the GM. Reduce the difficulty once per rank of Street Smarts.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Supporting Evidence
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
Yes
|
When assisting an ally with a Charm, Deceptin, Leadership, or Negotiation check, add an automatic per rank of Supporting Evidence.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Unrelenting
|
Tier
|
4
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per round after resolving a successful Brawl, Melee, Melee (Light), or Melee (Heavy) combat check, your character may suffer 4 strain to use this talent to make an addtional melee attack as an incidental against the same target. Increase the difficulty of the combat check by one if this attack uses a different weapon, or by two if the attack uses the same weapon.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Venom Soaked Blade
|
Tier
|
4
|
Activation
|
Passive
|
Ranked
|
No
|
When makeing a Melee (Light) combat check using a poisoned weapon, your character treats it as possessing the Burn 2 item quality.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Tier 5 Talents
Armor Master (Supreme)
|
Tier
|
5
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Your character must have purchased the Armor Master talent to benefit from this talent. Once per round, when the character suffers a Critical Injury, they may suffer 3 strain to take the Armor Master incidental. If they do, they reduce the Critical Injury result that they suffer by 10 per point of soak, to a minimum of 1.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Biggest Fan
|
Tier
|
5
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per session, may take the Biggest Fan action; make a Hard () Charm check to turn one NPC into the character's biggest fan. The exact effects of this may vary depending on the NPC and the situaiton. they can include drastically decreasing the difficulty of of socail interaction skill checks the character makes targeting his biggest fan, the fan being willing to perform minor or even significant favors for the character, or the NPC even becoming a recurring ally in the narrative. At the GM's discretion, this talent may not be able to target certain NPCs whose adversarial nature is vital to the plot, or NPCs who would be unable to appreciate the character's work.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Body Guard (Supreme)
|
Tier
|
5
|
Activation
|
Passive
|
Ranked
|
No
|
Your character must have purchased the Body Guard (Improved) talent to benefit from this talent. The Body Guard maneuver may protect a number of engaged characters up to ranks in Resilience.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Coordination Dodge
|
Tier
|
5
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When targeted by a combat check, may spend 1 Story Point to add equal to ranks in Coordination to the check.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
SWRPG
|
Crushing Blow
|
Tier
|
5
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
Once per session after rolling a melee attack but before resolving the check, your character may suffer 4 strain to use this talent. While resolving the check, the weapon gains the Breach 1 and Knockdown item qualities, and destroys one item the target is wielding that does not have the Reinforced quality.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Dedication
|
Tier
|
5
|
Activation
|
Passive
|
Ranked
|
Yes
|
Each rank of Dedication incrases one of your characteristics by 1. This talent cannot increase a characteristic above 5. You cannot increase the same characteristic with Dedication twice.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Indomitable
|
Tier
|
5
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Once per encounter, when your character would be incapacitated due to exceeding their wound or strain threshold, you may spend a Story Point to use this talent. Then, your character is not incapacitated until the end of their next turn. If your character reduces their wound or strain threshold before the end of their next turn, they are not incapacitated.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Masterful
|
Tier
|
5
|
Activation
|
Active (Incidental)
|
Ranked
|
No
|
When you purchase this talent for your character, choose one skill. Once per round, your character may suffer 2 strain to use thsi talent to reduce the difficulty they make using that skill by 2, to a minimum of Easy ()
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Retribution
|
Tier
|
5
|
Activation
|
Active (Incidental, Out of Turn)
|
Ranked
|
No
|
Once per round when an adversary attacks an ally within medium range, your character may spend one Story Point to use this talent to automatically hit that enemy once with a weapon your character is wielding, if the enemy is within the weapon's range. The hit deals the weapon's base damage, plus any damage from applicable talents or abilities.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Ruinous Repartee
|
Tier
|
5
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Once per encounter, your character may use this talent to make an opposed Charm or Coercion versus Discipline check targeting one character within medium range (or within earshot). If successful, the target suffers strain equal to twice your character's Presence, plus one additional strain per uncancelled . Your character heals strain equal to the strain inflicted. If incapacitated due to this talent, the target could flee the scene in shame, collapes in a dejected heap, or throw themselves at your character in fury, depending on your GM and the nature of your character's witty barbs.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
GCRB
|
Whirlwind
|
Tier
|
5
|
Activation
|
Active (Action)
|
Ranked
|
No
|
Your character may suffer 4 strain to use this talent to make a Brawl, Melee (Light), or Melee (Heavy) attack against the engaged adversary who is hardest to hit (as determined by the GM), increasing the difficulty by one. If the combat check succeeds, each adversary engaged with the character suffers one hit from the attack, that deals base damage plus damage equal to the total scored on the check.
|
Genres
|
Fantasy.
|
Source
|
RoT
|
Zealous Fire
|
Tier
|
5
|
Activation
|
Passive
|
Ranked
|
No
|
Each time your Game Master spends a story point, your character heals 2 strain.
|
Genres
|
Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War.
|
Source
|
RoT
|
Sources: GCRB = Genesys Core Rule Book | RoT = Realms of Terrinoth| GC17 = GenCon 2017 | SWRPG = Star Wars RPG | CCC = Community Created Content