Talents: Difference between revisions
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| ranked = Yes | | ranked = Yes | ||
| description = Once per encounter, your character may use this talent to choose a number of adversaries within short range no greater than your character's ranks in Challenge! (a minion group is considered a single adversary for this purpose). Until the encounter ends or your character is incapacitated, these adversaries add [[Image:B.png]] to combat checks targeting your character and [[Image:KK.png]] to combat checks targeting other characters. | | description = Once per encounter, your character may use this talent to choose a number of adversaries within short range no greater than your character's ranks in Challenge! (a minion group is considered a single adversary for this purpose). Until the encounter ends or your character is incapacitated, these adversaries add [[Image:B.png]] to combat checks targeting your character and [[Image:KK.png]] to combat checks targeting other characters. | ||
| genres = Fantasy. | |||
| source = RoT | |||
|}} | |||
{{TalentBox | |||
| name = Challenge! (Modified) | |||
| tier = 1 | |||
| activation = Active (Maneuver) | |||
| ranked = Yes | |||
| description = Once per encounter, your character may use this talent to choose a number of adversaries within short range no greater than your character's ranks in Challenge! (a minion group is considered a single adversary for this purpose). Make a '''Hard ([[Image:DDD.png]]) Coercion check'''. If successful, until the encounter ends or your character is incapacitated, these adversaries add [[Image:B.png]] to combat checks targeting your character and [[Image:KK.png]] to combat checks targeting other characters. | |||
| genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | | genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | ||
| source = RoT | | source = RoT | ||
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| genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | | genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | ||
| source = GCRB | | source = GCRB | ||
|}} | |||
{{TalentBox | |||
| name = Drone Specialist | |||
| tier = 1 | |||
| activation = Passive | |||
| ranked = Yes | |||
| description = Your character may control a group of drones consisting of a number of drone minions equal to one plus their ranks in Drone Specialist. The drones must all be of the same type and owned by your character. The drones act as a minion group (per the rules on page 131 of the Genesys Core Rulebook). If the drone has the Telepresence ability, it may operate autonomously following a simple (and literal) set of instructions, but cannot attack unless being controlled directly by your character (per the Drone Operations sidebar on page 233 of Shadow of the Beanstalk). Drone Specialist can only be purchased one time at Tier 5. | |||
| genres = Cyberpunk, Science Fiction, Space Opera, Steampunk, Superheroes. | |||
| source = Simon | |||
|}} | |}} | ||
{{TalentBox | {{TalentBox | ||
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| name = Side Step | | name = Side Step | ||
| tier = 2 | | tier = 2 | ||
| activation = Active ( | | activation = Active (Maneuver) | ||
| ranked = Yes | | ranked = Yes | ||
| description = Once per round, your character may suffer a number of strain no greater than their ranks in Side Step to use this talent. Until the end of your character's next turn, upgrade the difficulty of all ranged combat checks targeting your character a number of times equal to the strain suffered. | | description = Once per round, your character may suffer a number of strain no greater than their ranks in Side Step to use this talent. Until the end of your character's next turn, upgrade the difficulty of all ranged combat checks targeting your character a number of times equal to the strain suffered. | ||
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| activation = Passive | | activation = Passive | ||
| ranked = Yes | | ranked = Yes | ||
| description = Your character creates a bond with a single animal approved by your GM. This animal must be silhouette 0 (no larger than a mid-sized dog). The bond persists as long as your character chooses, although at your GM's discretion, the bond may also be broken due to abusive treatment or other extenuating circumstanes. As long as the bond persists, the animal follows your character, and you dicate the animal's overall behavior (although, since the animal is only bonded with the character, not dominated, it may still perform inconvenient actions such as scratching furniture, consuming rations, and marking territory). Once per round in structured encounters, your character | | description = Your character creates a bond with a single animal approved by your GM. This animal must be silhouette 0 (no larger than a mid-sized dog). The bond persists as long as your character chooses, although at your GM's discretion, the bond may also be broken due to abusive treatment or other extenuating circumstanes. As long as the bond persists, the animal follows your character, and you dicate the animal's overall behavior (although, since the animal is only bonded with the character, not dominated, it may still perform inconvenient actions such as scratching furniture, consuming rations, and marking territory). Once per round in structured encounters, your character may spend one maneuver to direct their animal in performing one action and one maneuver during your character's turn. The animal must be within hearing and visual range of your character (generally medium range) to do this. Otherwise, the animal does not contribute to the encounter. The specifics of its behavior are up to you and your GM. For ever additional rank of Animal Companion your character has, increase the allowed silhouette of the companion by one. (This may mean your character gets a new companion, or their companion grows in size.) | ||
| genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | | genres = Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. | ||
| source = GCRB | | source = GCRB |
Latest revision as of 01:07, 31 August 2024
Tier 1 Talents
All-Terrain Driver | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Do not suffer usual penalties for driving through difficult terrain when using the Driving skill. | |
Genres | Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Apothecary | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
When a patient under your character's care heals wounds from natural rest, they heal additional wounds equal to twice your character's ranks in Apothecary. | |
Genres | Fantasy, Urban Fantasy, Weird War |
Source | RoT |
Black Market Contacts | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | Yes |
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Dark Insight | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
When a spell adds a quality to your character's spell with a rating determined by your character's ranks in Knowledge (Lore), your character may use their ranks in Knowledge (Forbidden) instead. | |
Genres | Fantasy, Urban Fantasy, Weird War |
Source | RoT |
Desperate Recovery | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
Before your character heals strain at the end of an encounter, if their strain is more than half their strain threshold, they heal two additional strain. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Drone Specialist | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character may control a group of drones consisting of a number of drone minions equal to one plus their ranks in Drone Specialist. The drones must all be of the same type and owned by your character. The drones act as a minion group (per the rules on page 131 of the Genesys Core Rulebook). If the drone has the Telepresence ability, it may operate autonomously following a simple (and literal) set of instructions, but cannot attack unless being controlled directly by your character (per the Drone Operations sidebar on page 233 of Shadow of the Beanstalk). Drone Specialist can only be purchased one time at Tier 5. | |
Genres | Cyberpunk, Science Fiction, Space Opera, Steampunk, Superheroes. |
Source | Simon |
Durable | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character reduces any Critical Injury result they suffer by 10 per rank of Durable, to a minimum result of 01. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Finesse | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
When making a Brawl or Melee (Light) check, your character may use Agility instead of Brawn. Note: Damage is still calculated using Brawn, as usual. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Grit | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Each rank of Grit increases your character's strain threshold by one. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Hamstring Shot | |
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Tier | 1 |
Activation | Active (Action) |
Ranked | No |
Once per round, your character may use this talent to perform a ranged combat check against one non-vehicle target within range of the weapon used. If the check is successful, halve the damage inflicted by the attack (before reducing damage by the target's soak). The target is immobilized until the end of its next turn. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Jump Up | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Once per round on your character's turn, your character may use this talent to stand from a prone or seated position as an incidental. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Know Somebody | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per session, when attempting to purchase a legally available item, your character may use this talent to reduce its rarity by one per rank of Know Somebody. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Let's Ride | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
Once per round during your character's turn, your character can use this talent to mount or dismount from a vehicle or animal, or move from one position in a vehicle to another (such as from the cockpit to a gun turret) as an incidental. In addition, if your character suffers a short-range fall from a vehicle or animal, they suffer no damage and land of their feet. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Medical Specialist | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
Patients recover 1 additional wound per rank of Medical Specialist when they recover wounds from long term care. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Mystic | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
Arcana is now a career skill for your character. They may only cast one spell per encounter using this skill. | |
Genres | Fantasy, Urban Fantasy. |
Source | GR:ES |
One with Nature | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
When in the wilderness, your character may make a Simple (-) Survival check, instead of Discipline or Cool, to recover strain at the end of an encounter. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Painful Blow | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
When your character makes a combat check, you may voluntarily increase the difficulty by one to use this talent. If the target suffers one or more wounds from the combat check, the target suffers 2 strain each time they perform a maneuver until the end of the encounter. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Parry | |
---|---|
Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | Yes |
When your character suffers a hit from a melee combat check, after damage is calculated but before soak is applied, your character may suffer 3 strain to use this talent to reduce the damage of the hit by two plus their ranks in Parry. This talent can only be used once per hit, and your character must be wielding a Melee weapon. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Physician | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Quick Draw | |
---|---|
Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
Once per round on your character's turn, they may use this talent to draw or holster an easily accessible weapon or item as an incidental. Quick draw also reduces a weapon's Prepare rating by one, to a minimum of one. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Rapid Recovery | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Second Wind | |
---|---|
Tier | 1 |
Activation | Active (Indidental) |
Ranked | Yes |
Once per encounter, your character may use this talent to heal an amount of strain equal to their ranks in Second Wind. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Seer | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
Primal is now a career skill for your character. They may only cast one spell per encounter using this skill. | |
Genres | Fantasy, Urban Fantasy. |
Source | GR:ES |
Shapeshifter | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
When your charcter is incapacitated due to exceeding their strain threshold while in their normal form, the undergo the following change as an out-of-turn incidental. They heal all strain; increase their Brawn and Agility by one to a maximum of 5; reduce their Intellect and Willpower by one to a minimum of 1. They deal +1 damage when making unarmed attacks, and their unarmed attacks have a crit rating of 3, but they cannot use magic skills or make ranged attacks
Your GM should ensure that NPCs react appropriately to this (at the very least, upgrading the difficulty of all socail skill checks twice). your character reverts to human form after eight hours, or if they are incapacitated (by exceeding either their wound threshold or their strain threshold). | |
Genres | Fantasy, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Solid Repairs | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
The character repairs one additional hull trauma per rank of Sold Repairs whenever he repairs an airship or vehicle. | |
Genres | Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Weird War. |
Source | SWRPG |
Surgeon | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
When your character makes a Medicine check to heal wounds, the target heals one additional wound per rank of Surgeon. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Swift | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
Your character does not suffer the penalties for moving through difficult terrain. They move through difficult terrain at normal speed without spending additional maneuvers. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Templar | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | No |
Divine is now a career skill for your character. They can only cast one spell using this skill per encounter. | |
Genres | Fantasy,Urban Fantasy. |
Source | RoT |
Toughened | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
Each rank of Toughened increases your character's wound threshold by two. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Tumble | |
---|---|
Tier | 1 |
Activation | Active (Indicental) |
Ranked | No |
Once per round on your character's turn, they may suffer 2 strain to disengage from all engaged adversaries. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Wheel and Deal | |
---|---|
Tier | 1 |
Activation | Passive |
Ranked | Yes |
When selling goods legally, gain 10% more currency per rank of Wheel and Deal. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Tier 2 Talents
Adventurer | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Athletics and Knowledge (Adventuring) are now career skills for your character. | |
Genres | Fantasy. |
Source | RoT |
Bard | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Knowledge (Lore) and Verse are now career skills for your character. | |
Genres | Fantasy, Urban Fantasy. |
Source | RoT |
Basic Military Training | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Athletics, Ranged (Heavy), and Resilience are now career skills for your character. | |
Genres | Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCHB |
Beast Wrangler | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | Yes |
Add per rank of Beast Wrangler to checks to tame or wrangle creatures. | |
Genres | |
Source | SWRPG |
Blackmail | |
---|---|
Tier | 2 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
When an NPC exceeds his strain threshold, you may spend 1 Story Point for your character to convince that NPC to perform a single task of your character's choice instead. This task is subject to GM approval. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Block | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Parry talent to benefit from this talent. While wielding a shield, your character may use Parry to reduce damage from ranged attacks. | |
Genres | Fantasy. |
Source | RoT |
Burly | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | Yes |
Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Bulwark | |
---|---|
Tier | 2 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Your character must have purchased the Parry talent to benefit from this talent. While wielding a weapon with the Defensive quality, your character may use Parry to reduce the damage of an attack targeting an engaged ally. | |
Genres | Fantasy. |
Source | RoT |
Contingency Plan | |
---|---|
Tier | 2 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Spend 1 Story Point to recover strain equal to Cunning rating. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Defensive Stance | |
---|---|
Tier | 2 |
Activation | Active (Maneuver) |
Ranked | Yes |
Once per round, your character may suffer a number of strain no greater than their ranks in Defensive Stance to use this talent. Then, until the end of your character's next turn, upgrade the difficulty of all melee combat checks targeting your character a number of times equal to the strain suffered. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Dirty Tricks | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
After your character inflicts a Critical Injury on an adversary, they may use this talent to upgrade the difficulty of the adversary's next check. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Dual Wielder | |
---|---|
Tier | 2 |
Activation | Active (Manuever) |
Ranked | No |
Your character may use this talent to decrease the difficulty of the next combined combat check they make during the same turn by one. Note: See Two-Weapon Combat on page 108 of the GCRB. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Exploit | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | Yes |
When your character makes a combat check witha Ranged or Melee (Light) weapon, they may suffer 2 strain to use this talent to add the Ensnare quality to the attack. The rating of the Ensnare quality is equal to your character's ranks in Exploit. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Fan the Hammer | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Once per encounter before making a combat check with a pistol (your GM has the final say on whether a weapon is a pistol or not), your character may use this talent to add the Autofire quality to the pistol when resolving the check. If your character does, the weapon runs out of ammo exactly as with an Out of Ammo result. | |
Genres | Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Freerunning | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Suffer 1 strain when making a Move maneuver to move to any location within short range. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Grapple | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Your character may suffer 2 strain to use this talent. Until the start of your character's next turn, enemies must spend two maneuvers to disengage from your character. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Heroic Recovery | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
When your character acquires this talent, chose one characteristic. Once per encounter, you may spend one Story Point to use this talent to have your character heal strain equal to the rating of the chosen characteristic. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Hunter | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Knowledge (Geography), Ranged, and Survival are now career skills for your character. | |
Genres | Fantasy. |
Source | RoT |
Impaling Strike | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
When your character inflicts a Critical Injury with a melee weapon, they may use this talent to immobilize the target until the end of the target's next turn. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Know-It-All | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Once per session, perfectly recall an important fact previously learned as if a Story Point had been spent. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Lucky Strike | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
When your character purchases this talent, choose one characteristic. After your character makes a successful combat check, you may spend on Story Point to use this talent to add damage equal to your character's ranks in that characteristic to one hit of the combat check. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Natural Communion | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
When your character uses the Conjure magic action, the spell gains the Summon Ally effect without increasing the difficulty. All creatures your character summons must be naturally occurring animals native to thet area. | |
Genres | Fantasy, Urban Fantasy, Weird War. |
Source | RoT |
Quick Draw (Improved) | |
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Tier | 2 |
Activation | Psasive |
Ranked | No |
Your character must have purchased the Quick Draw talent to benefit from this talent. May use Quick Draw twice per round. This also allows you to reduce the prepare rating by 2 to a minimum of 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Side Step | |
---|---|
Tier | 2 |
Activation | Active (Maneuver) |
Ranked | Yes |
Once per round, your character may suffer a number of strain no greater than their ranks in Side Step to use this talent. Until the end of your character's next turn, upgrade the difficulty of all ranged combat checks targeting your character a number of times equal to the strain suffered. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Signature Spell | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
When your character gains this talent, decide on a signature spell for them, consisting of a particular magic action and a specific set of one or more effects. When your character casts their signature spell (consisting of the exact combination of action and effects previously chosen), reduce the difficulty of the check by one. | |
Genres | Fantasy, Urban Fantasy, Weird War. |
Source | RoT |
Signature Vehicle | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Choose one airship or vehicle with a silhouette of 3 or lower that your character owns. This vehicle is your character's "Signature Vehicle." Upgrade the ability of all Mechanics checks made to work on the vehicle once. If the vehicle is ever lost or destroyed, the character may apply Signature Vehicle to an new vehicle that meets the requirements. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Strong Arm | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Treat thrown weapons as if they had 1 greater range. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Stunning Blow | |
---|---|
Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Threaten | |
---|---|
Tier | Active (Incidental, Out of Turn) |
Activation | Yes |
Ranked | Yes |
After an adversary within short range of your character resolves a combat check that deals damage to one of your character's allies, your character may suffer 3 strain to use this talent to inflict a number of strain on the adversary equal to your character's ranks in Coercion. The range of this talent increases by one band per rank of Threaten beyond the first. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Unarmed Parry | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
May Parry while unarmed. Reduce the strain cost to Parry while unarmed by 1 (to a minimum of 1). | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Well-Travelled | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Knowledge (Geography), Negotiation, and Vigilance are now career skills for your character. | |
Genres | Fantasy. |
Source | RoT |
Wraithbane | |
---|---|
Tier | 2 |
Activation | Passive |
Ranked | No |
Your character counts the Critical rating of their weapon as one lower to a minimum of 1 when making an attack targeting an undead adversary. | |
Genres | Fantasy, Urban Fantasy, Weird War. |
Source | RoT |
Tier 3 Talents
Ambush | |
---|---|
Tier | 3 |
Activation | Active (Maneuver) |
Ranked | No |
Once per round while benefiting from cover may make the Ambush maneuver. Add damage equal to Stealth skill to one hit of the next successful combat check against a target within short range before the end of the turn. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Animal Companion | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
Your character creates a bond with a single animal approved by your GM. This animal must be silhouette 0 (no larger than a mid-sized dog). The bond persists as long as your character chooses, although at your GM's discretion, the bond may also be broken due to abusive treatment or other extenuating circumstanes. As long as the bond persists, the animal follows your character, and you dicate the animal's overall behavior (although, since the animal is only bonded with the character, not dominated, it may still perform inconvenient actions such as scratching furniture, consuming rations, and marking territory). Once per round in structured encounters, your character may spend one maneuver to direct their animal in performing one action and one maneuver during your character's turn. The animal must be within hearing and visual range of your character (generally medium range) to do this. Otherwise, the animal does not contribute to the encounter. The specifics of its behavior are up to you and your GM. For ever additional rank of Animal Companion your character has, increase the allowed silhouette of the companion by one. (This may mean your character gets a new companion, or their companion grows in size.) | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Armor Master | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | No |
When wearing armor (as determined by the GM), increase total soak value by 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Body Guard | |
---|---|
Tier | 3 |
Activation | Active (Manuever) |
Ranked | Yes |
Once per round, your character may suffer a number of strain no greater than tanks of Body Guard to use this talent. Choose one ally engaged with your character; until the end of your character's next turn, upgrade the difficulty of all combat checks targeting that ally a number of times equal to strain suffered. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Cavalier | |
---|---|
Tier | 3 |
Activation | Active (Maneuver) |
Ranked | No |
While riding a mount trained for bsttle or a flying mount, once per round your character may direct the mount to perform an action. | |
Genres | Fantasy. |
Source | RoT |
Congenial | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
May suffer a number of strain to downgrade the difficulty of Charm or Negotiation checks or uptrade the difficulty when targeted by Charm or Negotiation checks by an equal number. Strain suffered this way cannot exceed ranks in Congenial. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Disciplined Strike (Justice of the Citadel) | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per round on your character's turn, your character may suffer 3 strain to use this talent to add damage equal to their ranks in Discipline to one hit of a successful melee attack. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Dodge | |
---|---|
Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | Yes |
When your character is targeted by a combat check (ranged or melee), they may suffer a number of strain no greater than their ranks in Dodge to use this talent. Then, upgrade the difficulty of the combat check targeting your character a number of times equal to the strain suffered. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Eagle Eyes | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per encounter before making a ranged combat check, you may use this talent to increase your weapon's range by one range band (to a maximum of extreme range). This lasts for the duration of the combat check. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Extended Reach | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
While armed with a Melee (Heavy) weapon, suffer 1 strain to make a Melee (Heavy) combat check with that weapon targeting an enemy at up to short range (rather than engaged range). | |
Genres | Fantasy. |
Source | RoT |
Feral Strength | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
Add 1 damage per rank of Feral Strength to one hit of successful melee attacks made using the Brawl or Melee skills. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Freerunning (Improved) | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Freerunning talent to benefit from this talent. Suffer 4 strain when making a move maneuver to move to any location within medium range. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Frenzied Attack | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Greased Palms | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
Before making a social check, may spend up to 50 currency per rank of Greased Palms to upgrade the ability of the check once for every 50 spent. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Harass | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Whenever the character's animal companion makes a successful combat check against a target, it may forgo inflicting damage to upgrade the difficulty of the target's next check once instead. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Heroic Resilience | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per encounter, immediately after being hit by an attack but before suffering damage, spend 1 Story Point to increase soak by ranks in Resilience. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG (Modified) |
Heroic Will | |
---|---|
Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
When you purchase this talent for your character, choose two characteristics. You may spend a Story Point to use this talent to have your character ignore the effects of all critial injuries on any skill checks using those two characteristics until the end of the current encounter. (Your character still suffers the Critical Injuries; they just ignore the effects.) | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Hunter's Quarry (Improved) | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Hunter's Quarry talent to benefit from this talent. Suffer 2 strain to perform the Hunter's Quarry action as a maneuver. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Informant | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per session, your character may reveal a contact who can shed light on a chosen subject. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Lethal Blows | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
Add +10 per rank of Lethal Blows to any Critical Injury resuls inflicted on opponents. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Natural | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
When your character purchases this talent, choose two skills. Once per session, your character may use this talent to reroll one skill check that uses one of those two skills. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Nobody's Fool | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
May upgrade the difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Painkiller Specialization | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
When your charcter uses painkillers, healing potions, stimpacks (or similar items depending on genre), the target heals one additional wound per rank of Painkiller Specialization. The sixth painkiller and beyond each day still has no effect. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Precision Shooting (formerly Precise Archery) | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | No |
When making a Ranged combat check targeting a character engaged with one of your character's allies, downgrade the difficulty of the check once (thus negating the penalty for shooting at engaged targets). | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Pressure Point | |
---|---|
Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
When your character makes an unarmed Brawl check targeting a living opponent, they may use this talent to deal strain damage instead of wound damage, and inflict addtional strain damage equal to their ranks in Medicine. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Rapid Archery | |
---|---|
Tier | 3 |
Activation | Active (Maneuver) |
Ranked | No |
While your character is armed with a bow (or similar weapon, at your GM's discretion) they may suffer 2 strain to use this talent. During the next Ranged combat check your character makes this turn, the weapon gains the Linked quality with a value equal to their ranks in the Ranged skill. | |
Genres | Fantasy. |
Source | RoT |
Shockwave | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | No |
Your character treats Melee (Heavy) weapons as possessing the Blast item quality with a rating equal to your character's ranks in Melee (Heavy). Your character does not suffer damage from their weapon's Blast quality (but allies do!). | |
Genres | Fantasy. |
Source | RoT |
Well Rounded | |
---|---|
Tier | 3 |
Activation | Passive |
Ranked | Yes |
Choose any 2 skills. They permamently become career skills. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Tier 4 Talents
Armor Master (Improved) | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Armor Master talent to benefit from this talent. When wearing armor with a soak value of 2 or higher, increase defense by 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Body Guard (Improved) | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Body Guard talent to benefit from this talent. Once per session, when an ally protected by the Body Guard maneuver suffers a hit, suffer the hit instead. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Brilliant Evasion | |
---|---|
Tier | 4 |
Activation | Active (Action) |
Ranked | No |
Once per vehicle encounter, your character may take the Brilliant Evasion action. Select 1 opponent and make an opposed Driving or Piloting check to stop the opponent from attacking the character for a number of rounds equal to the character's Agility. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Commanding Presence | |
---|---|
Tier | 4 |
Activation | Active (Action) |
Ranked | No |
Once per session, may take the Commanding Presence action; make an opposed Cool vs. Discipline check to force a target to leave the current encounter. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Conduit | |
---|---|
Tier | 4 |
Activation | Active (Maneuver) |
Ranked | No |
Once per encounter, your character may spend a Story Point to perform a magic action as a maneuver. | |
Genres | Fantasy, Urban Fantasy. |
Source | RoT |
Deadeye | |
---|---|
Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
After your character inflicts a Critical Injury with a ranged weapon and rolls the result, your character may suffer 2 strain to use this talent. Then, you may select any Critical Injury of the same severity to apply to the target instead. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Death Rage | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character adds +2 damage to melee attacks for each Critical Injury they are currently suffering. (Your GM may also impose additional penalties on social skill checks your character makes if they are suffering Critical Injuries due to their frenzied behavior.) | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Defensive | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | Yes |
Each rank of Defensive increases your character's melee defense and ranged defense by 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Defensive Driving | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | Yes |
Increase the defense of any vehicle your character pilots by one per rank of Defensive Driving. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Enduring | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | Yes |
Each rank of Enduring increases your character's soak value by one. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Full Throttle (Supreme) | |
---|---|
Tier | 4 |
Activation | Pasive |
Ranked | No |
Your character must have purchased the Full Throttle talent to benefit from this talent. When performing Full Throttle, top speed increases by 2 instead of 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Inspiring Rhetoric (Supreme) | |
---|---|
Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Inspiring Rhetoric talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Inspiring Rhetoric talent as a maneuver instead of an action. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Jury Rigged | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | Yes |
The character chooses one personal weapon or piece of armor. They may increase the damage of weapon by one, decrease the Critical rating by one (to a minimum of 1), increase or decrease one of a weapon's qualities by one, or increase armor's ranged or melee defense by one. Alternatively, they may decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as the character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigged to a new personal weapon or piece of armor. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG (Modified) |
Resolve | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | Yes |
When a character involuntarily suffers strain, they suffer 1 less strain per rank of Resolve, to a minimum of 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Scathing Tirade (Supreme) | |
---|---|
Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Scathing Tirade talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Scathing Tirade talent as a maneuver instead of as an action. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Second Chances | |
---|---|
Tier | 4 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per encounter choose a number of positive dice equal to ranks in Second Chances and reroll them. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Signature Spell (Improved) | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Signature Spell talent to benefit from this talent. When your character casts their signature spell, reduce the difficulty of the check by two instead of one. | |
Genres | Fantasy, Urban Fantasy, Superheroes, Weird War. |
Source | RoT |
Sorry About the Mess | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Decrease the Critical Rating of a weapon by 1 (to a minimum of 1) against targets that have not yet acted this round. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Spitfire | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
After a successful combined check with two Ranged (Light) weapons, additional hits can be allocated to other targets within range of the weapon. | |
Genres | Cyberpunk, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Spur (Supreme) | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Spur talent to benefit from this talent. When activating and maintain Spur, the beast only suffers 1 strain instead of 2. | |
Genres | Fantasy. |
Source | SWRPG |
Steady Aim | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
Your character does not lose the benefits of the aim maneuver if they perform other maneuvers (including moving) or actions. Your character does lose the benefits of the aim maneuver if the encounter ends. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Unrelenting | |
---|---|
Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Once per round after resolving a successful Brawl, Melee, Melee (Light), or Melee (Heavy) combat check, your character may suffer 4 strain to use this talent to make an addtional melee attack as an incidental against the same target. Increase the difficulty of the combat check by one if this attack uses a different weapon, or by two if the attack uses the same weapon. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Venom Soaked Blade | |
---|---|
Tier | 4 |
Activation | Passive |
Ranked | No |
When makeing a Melee (Light) combat check using a poisoned weapon, your character treats it as possessing the Burn 2 item quality. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Tier 5 Talents
Armor Master (Supreme) | |
---|---|
Tier | 5 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Your character must have purchased the Armor Master talent to benefit from this talent. Once per round, when the character suffers a Critical Injury, they may suffer 3 strain to take the Armor Master incidental. If they do, they reduce the Critical Injury result that they suffer by 10 per point of soak, to a minimum of 1. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Body Guard (Supreme) | |
---|---|
Tier | 5 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Body Guard (Improved) talent to benefit from this talent. The Body Guard maneuver may protect a number of engaged characters up to ranks in Resilience. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | SWRPG |
Crushing Blow | |
---|---|
Tier | 5 |
Activation | Active (Incidental) |
Ranked | No |
Once per session after rolling a melee attack but before resolving the check, your character may suffer 4 strain to use this talent. While resolving the check, the weapon gains the Breach 1 and Knockdown item qualities, and destroys one item the target is wielding that does not have the Reinforced quality. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Dedication | |
---|---|
Tier | 5 |
Activation | Passive |
Ranked | Yes |
Each rank of Dedication incrases one of your characteristics by 1. This talent cannot increase a characteristic above 5. You cannot increase the same characteristic with Dedication twice. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Indomitable | |
---|---|
Tier | 5 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Once per encounter, when your character would be incapacitated due to exceeding their wound or strain threshold, you may spend a Story Point to use this talent. Then, your character is not incapacitated until the end of their next turn. If your character reduces their wound or strain threshold before the end of their next turn, they are not incapacitated. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | GCRB |
Retribution | |
---|---|
Tier | 5 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Once per round when an adversary attacks an ally within medium range, your character may spend one Story Point to use this talent to automatically hit that enemy once with a weapon your character is wielding, if the enemy is within the weapon's range. The hit deals the weapon's base damage, plus any damage from applicable talents or abilities. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Zealous Fire | |
---|---|
Tier | 5 |
Activation | Passive |
Ranked | No |
Each time your Game Master spends a story point, your character heals 2 strain. | |
Genres | Cyberpunk, Fantasy, Modern, Science Fiction, Space Opera, Steampunk, Superheroes, Urban Fantasy, Weird War. |
Source | RoT |
Sources: GCRB = Genesys Core Rule Book | RoT = Realms of Terrinoth| GC17 = GenCon 2017 | SWRPG = Star Wars RPG | CCC = Community Created Content