Magic (Soteria): Difference between revisions
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==Spell Actions== | ==Spell Actions== | ||
===Attack=== | ===Attack=== | ||
'''Concentration:''' No. | '''Concentration:''' No | ||
'''Skills:''' Arcana, Divine, Primal | |||
:Magic attacks are combat checks, and they follow the normal rules for performing a combat check, using the character’s magic skill instead of a combat skill. There are some exceptions, however. When making a magic attack, the character must select one target at short range (but not engaged). The default difficulty of the check is '''Easy ('''[[Image:D.png]]''')'''. The attack deals damage equal to the characteristic linked to the skill used to make the attack (so if the character uses Arcana, they would deal damage equal to their Intellect), plus 1 damage per uncanceled [[Image:S.png]]. The attack has no set Critical rating, so you may only inflict a Critical Injury with a [[Image:TR.png]]. | |||
:Before making a magic attack check, choose any number of additional effects listed in '''Attack Additional Effects'''. | |||
Before making a magic attack check, choose any number of additional effects listed in | |||
These effects are added to the attack. | These effects are added to the attack. | ||
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|- | |- | ||
!colspan="8" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:left; color: #fff;" | '''Effects''' | !colspan="8" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:left; color: #fff;" | '''Effects''' | ||
!colspan="2" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:center; color: #fff;" | ''' | !colspan="2" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:center; color: #fff;" | '''Dif Mod''' | ||
|- | |- | ||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Blast:''' The attack gains the Blast quality with a rating equal to your character's ranks in the associated Knowledge skill. | |colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Blast:''' The attack gains the Blast quality with a rating equal to your character's ranks in the associated Knowledge skill. | ||
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|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Poisonous:''' If the attack deals damage, the target must immedately make a '''Hard ('''[[Image:DDD.png]]''') Resilience check''' or suffer wounds equal to the character's ranks in the associated Knowledge skill and strain equal to the character's ranks in the associated Knowledge skill. This counts as poison. | |colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Poisonous:''' If the attack deals damage, the target must immedately make a '''Hard ('''[[Image:DDD.png]]''') Resilience check''' or suffer wounds equal to the character's ranks in the associated Knowledge skill and strain equal to the character's ranks in the associated Knowledge skill. This counts as poison. | ||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DD.png]] | |colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DD.png]] | ||
|- | |||
|} | |||
===Curse=== | |||
'''Concentration:''' Yes | |||
'''Skills:''' Arcana, Divine | |||
This action represents the combat use of curse magic. Your character selects one target within short range, then makes an Arcana or Divine skill check. The default difficulty of the check is '''Average ('''[[Image:DD.png]]''')'''. If it is successful, until the end of the character’s next turn, the target decreases the ability of any skill checks they make by one (in effect, this means they remove one [[Image:A.png]] from their checks). | |||
Before making the curse check, choose any number of additional effects listed in '''Curse Additional Effects'''. These effects are added to the check. | |||
{| class="zebra infobox bordered" style="margin: 0 0 1.5em 0; background:#fff; font-size:100%; padding-left: 5px; padding-right: 5px; color:#000; border-collapse:collapse; clear:right; width: 100%; float: center; border: 10px solid #dcddee;" border="1" | |||
!colspan="10" style="padding-left:10px; padding-right:10px; background:#44280B; text-align:left; color: #fff;" | '''Curse Additional Effects''' | |||
|- | |||
!colspan="8" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:left; color: #fff;" | '''Effects''' | |||
!colspan="2" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:center; color: #fff;" | '''Dif Mod''' | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Enervate:''' If a target suffers strain for any reason, they suffer 1 additional strain. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:D.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Misfortune:''' After a target makes a check, you may change one [[Image:K.png]] to a face displaying a [[Image:F.png]]. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:D.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Range:''' Increase the range of the spell by one range band. This may be added multiple times, increasing the range by one range band each time. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:D.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Additional Target:''' The spell affects one additional target within range of the spell. In addition, after casting the spell, you may spend [[Image:V.png]] to affect one additional target within range of the spell (and may trigger this multiple times, spending [[Image:V.png]] each time). | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DD.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Despair (Divine Only):''' The target's strain and wound thresholds are reduced by an ammount equal to twice the characteristic linked to the skill. This effect may not be combined with the additiona target effect. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DD.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Doom (Arcana Only):''' After a target makes a check, you may change any one day in the pool not displaying a [[Image:TR.png]] or [[Image:DE.png]] to a different face. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DD.png]] | |||
|- | |||
|colspan="8" style="padding-left:10px; padding-right:10px; text-align:left;" | '''Paralyzed:''' The target is staggered for the duration of the spell. This affect may not be combined with the additional target effect. | |||
|colspan="2" style="padding-left:10px; padding-right:10px; text-align:center;" | +[[Image:DDD.png]] | |||
|- | |- | ||
|} | |} |
Revision as of 18:11, 17 October 2024
Spell Actions
Attack
Concentration: No Skills: Arcana, Divine, Primal
- Magic attacks are combat checks, and they follow the normal rules for performing a combat check, using the character’s magic skill instead of a combat skill. There are some exceptions, however. When making a magic attack, the character must select one target at short range (but not engaged). The default difficulty of the check is Easy (). The attack deals damage equal to the characteristic linked to the skill used to make the attack (so if the character uses Arcana, they would deal damage equal to their Intellect), plus 1 damage per uncanceled . The attack has no set Critical rating, so you may only inflict a Critical Injury with a .
- Before making a magic attack check, choose any number of additional effects listed in Attack Additional Effects.
These effects are added to the attack.
Curse
Concentration: Yes
Skills: Arcana, Divine
This action represents the combat use of curse magic. Your character selects one target within short range, then makes an Arcana or Divine skill check. The default difficulty of the check is Average (). If it is successful, until the end of the character’s next turn, the target decreases the ability of any skill checks they make by one (in effect, this means they remove one from their checks).
Before making the curse check, choose any number of additional effects listed in Curse Additional Effects. These effects are added to the check.