Equipment (Soteria)

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Revision as of 21:35, 3 October 2024 by Triumph (talk | contribs) (Created page with "{| class="zebra infobox bordered" style="margin: 0 0 1.5em 0; background:#fff; font-size:100%; padding-left: 5px; padding-right: 5px; color:#000; border-collapse:collapse; clear:right; width: 100%; float: center; border: 10px solid #dcddee;" border="1" ! colspan="18" style="text-align:left; padding-left: 10px; font-size: large; background:#dcddee; color:#333" | '''Weapons''' |- !colspan="4" style="padding-left:10px; padding-right:10px; background:#0B2844; text-align:l...")
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Weapons
Weapon Skill Dam Crit Range Enc HP Price Rarity Special
Brawl Weapons
Brass Knuckles Brawl +1 4 Engaged 1 0 25 1 Disorient 3
Melee Weapons
Bullwhip Melee +3 3 Short 5 0 250 5 Unwieldy 4, Vicious 2
Chainsaw Melee +5 2 Engaged 3 2 500 5 Unwieldy 3, Vicious 3
Collapsable Baton Melee +2 3 Engaged 1 1 50 2 -
Combat Knife Melee +2 2 Engaged 1 1 200 5 Pierce 3
Katana Melee +3 3 Engaged 3 2 600 6 Defensive 1, Pierce 2
Nunchucks Melee +2 3 Engaged 2 2 150 5 Disorient 2, Ensnare 1
Quarterstaff Melee +2 3 Engaged 3 2 100 4 Defensive 1, Disorient 2, Knockdown
Sledgehammer Melee +4 4 Engaged 4 3 75 3 Cumbersome 3, Knockdown
Weighted Chain Melee +3 4 Short 5 1 150 3 Unwieldy 4, Knockdown
Ranged Weapons
Assault Rifle Ranged (Heavy) 8 3 Long 4 3 1000 (R) 7 Auto-Fire
Bullpup Carbine Ranged (Heavy) 7 3 Medium 3 2 850 7 Accurate, Auto-Fire
Combat Shotgun Ranged (Heavy) 8 3 Short 4 2 1200 (R) 5 Auto-Fire, Blast 5, Inaccurate 1, Knockdown Vicious 2
Hand Cannon Ranged (Light) 7 3 Medium 1 3 1000 5 Inaccurate 1, Limited Ammo 4
Hunting Rifle Ranged (Heavy) 8 3 Long 4 3 875 7 Accurate 1
Light Pistol Ranged (Light) 5 4 Medium 1 1 400 5 -
Pistol Ranged (Light) 6 3 Medium 1 2 600 5 -
Shotgun Ranged (Heavy) 8 3 Short 3 2 900 4 Blast 5, Knockdown, Vicious 2
Submachine Gun Ranged (Light) 6 3 Medium 6 1 750 6 Auto-Fire