Talents (Soteria)
Tier 1 Talents
Acolyte | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent is mutually exclusive with the Adept, Bard, and Mystic talents. It cannot be purchased by a character with the Fae, Infernal, or Revenant traits, or a character that possesses the Arcana, Primal, or Verse skills. Divine is now a career skill for your character. They can only cast one spell using this skill per encounter. | |
Notes | Soteria Esoterica |
Adept | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent is mutually exclusive with the Acolyte, Bard, and Mystic talents. It cannot be purchased by a character with the Celestial or Elemental traits, or a character that possesses the Divine, Primal, or Verse skills. Arcana is now a career skill for your character. They may only cast one spell per encounter using this skill. | |
Notes | Soteria Esoterica |
Bar Brawler | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character adds Error creating thumbnail: Unable to save thumbnail to destination to Brawl checks and combat checks using improvised weapons. | |
Notes | Soteria Esoterica |
Bard | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent is mutually exclusive with the Acolytes, Adept, and Mystic talents and cannot be purchased by a character that possesses the Arcana, Divine, or Primal. Verse is now a career skill for your character. They can only cast one spell using this skill per encounter. | |
Notes | Soteria Esoterica |
Black Market Contacts | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | Yes |
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost of the item by one hundred percent of the item's base cost per reduction. | |
Notes | Soteria Esoterica |
Bought Info | |
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Tier | 1 |
Activation | Active (Action) |
Ranked | No |
When making any knowledge skill check, your character can instead use this talent to spend an amount of currency equal to fifty times the difficulty of the check and automatically succeed on the knowledge check with one uncanceled Error creating thumbnail: Unable to save thumbnail to destination (instead of rolling). At your GM’s discretion, your character may not be able to use Bought Info if the information is particularly sensitive or difficult to find, or when buying it doesn’t make narrative sense. | |
Notes | Genesys Core Rulebook |
Clever Retort | |
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Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Once per encounter, your character may use this talent to add automatic Error creating thumbnail: Unable to save thumbnail to destination to another character's social skill check. | |
Notes | Genesys Core Rulebook |
Desperate Recovery | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Before your character heals strain at the end of an encounter, if their strain is more than half their strain threshold, they heal two additional strain. | |
Notes | Genesys Core Rulebook |
Durable | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character reduces any Critical Injury result they suffer by 10 per rank of Durable, to a minimum result of 01. | |
Notes | Genesys Core Rulebook |
Eldritch Power | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
When a spell adds a quality to your character's spell with a rating determined by your character's ranks in Knowledge (Lore), your character may use their ranks in Knowledge (Eldritch) instead. | |
Notes | Soteria Esoterica |
Extra Ammunition | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Your character's weapons without the Limited Ammo quality cannot run out of ammo due to a Error creating thumbnail: Unable to save thumbnail to destination unless it specifically states it can in the weapon's description. Items with Limited Ammo quality still run out of ammo as normal. | |
Notes | Soteria Esoterica |
Fae Grace | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character must have the Fae trait in order to benefit from this talent. Your Changeling character possesses an innate agility and charm inherited from their Fae ancestry. You gain Error creating thumbnail: Unable to save thumbnail to destination per rank in Fae Grace on all Coordination and Charm checks. This represents your fluid movements and enchanting presence that set you apart from ordinary mortals. | |
Notes | Soteria Esoterica |
Forager | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Your character removes up to Error creating thumbnail: Unable to save thumbnail to destination from any skill checks they make to find food, water, or shelter. Checks to forage or search the area that your character makes take half the time they would normally take. | |
Notes | Genesys Core Rulebook |
Glamour | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character must have the Fae trait in order to benefit from this talent. Once per session per rank in Glamour, you can subtly alter your appearance to blend in or stand out. You may add or remove minor features (change hair color, eye color, minor facial features) for the duration of the encounter. This illusion is superficial but convincing, adding Error creating thumbnail: Unable to save thumbnail to destination per rank in Glamour to a Deception check in order to disguise yourself or impersonate someone else. | |
Notes | Soteria Esoterica |
Grit | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Each rank of Grit increases your character's strain threshold by one. | |
Notes | Genesys Core Rulebook |
Hamstring Shot | |
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Tier | 1 |
Activation | Active (Action) |
Ranked | No |
Once per round, your character may use this talent to perform a ranged combat check against one non-vehicle target within range of the weapon used. If the check is successful, halve the damage inflicted by the attack (before reducing damage by the target's soak). The target is immobilized until the end of its next turn. | |
Notes | Genesys Core Rulebook |
Ignore Pain | |
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Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Your character must have the Undead or Infernal traits to benefit from this talent. If the damage from a hit would cause your character to be incapacitated, your character may spend a Story Point to ignore those wounds and suffer strain instead. | |
Notes | Soteria Esoterica |
Jump Up | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Once per round on your character's turn, your character may use this talent to stand from a prone or seated position as an incidental. | |
Notes | Genesys Core Rulebook |
Knack For It | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
When you purchase this talent for your character, select one skill. Your character removes Error creating thumbnail: Unable to save thumbnail to destination from any checks they make using this skill. Each additional time you purchase this talent for a character, select two additional skills. Your character also removes Error creating thumbnail: Unable to save thumbnail to destination from any checks they make using these skills. You cannot select combat or magic skills when using this talent. | |
Notes | Genesys Core Rulebook |
Know Somebody | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per session, when attempting to purchase a legally available item, your character may use this talent to reduce its rarity by one per rank of Know Somebody. | |
Notes | Genesys Core Rulebook |
Let's Ride | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
Once per round during your character's turn, your character can use this talent to mount or dismount from a vehicle or animal, or move from one position in a vehicle to another (such as from the cockpit to a gun turret) as an incidental. In addition, if your character suffers a short-range fall from a vehicle or animal, they suffer no damage and land of their feet. | |
Notes | Genesys Core Rulebook |
Museum Worthy | |
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Tier | 1 |
Activation | Active (Action) |
Ranked | No |
Once per session, you can make a Hard (Error creating thumbnail: Unable to save thumbnail to destination) check to ascertain information regarding a relic, ruin, or piece of history. The GM will determine which is the appropriate Knowledge skill at the time of the check. | |
Notes | Soteria Esoterica |
Mystic | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent is mutually exclusive with the Acolyte, Adept, and Bard talents. It cannot be taken by a character with the Celestial, Infernal, or Revenant traits, or a character that possesses the Arcana, Divine, or Verse skills. Primal is now a career skill for your character. They may only cast one spell per encounter using this skill. | |
Notes | Soteria Esoterica |
Parry | |
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Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | Yes |
When your character suffers a hit from a melee combat check, after damage is calculated but before soak is applied, your character may suffer 3 strain to use this talent to reduce the damage of the hit by two plus their ranks in Parry. This talent can only be used once per hit, and your character must be wielding a Melee weapon. | |
Notes | Genesys Core Rulebook |
Proper Upbringing | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | Yes |
When your character makes a social check in polite company (as determined by your GM), they may suffer a number of strain to use this talent and add an equal number of Error creating thumbnail: Unable to save thumbnail to destination to the check. The number may not exceed your character's ranks in Proper Upbringing. | |
Notes | Genesys Core Rulebook |
Quick Draw | |
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Tier | 1 |
Activation | Active (Incidental) |
Ranked | No |
Once per round on your character's turn, they may use this talent to draw or holster an easily accessible weapon or item as an incidental. Quick draw also reduces a weapon's Prepare rating by one, to a minimum of one. | |
Notes | Genesys Core Rulebook |
Quick Strike | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Your character adds Error creating thumbnail: Unable to save thumbnail to destination for each rank of Quick Strike to any combat checks they make against any targets that have not yet taken their turn in the current encounter. | |
Notes | Genesys Core Rulebook |
Rapid Reaction | |
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Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | Yes |
Your character may suffer a number of strain to use this talent to add an equal number of Error creating thumbnail: Unable to save thumbnail to destination to a Vigilance or Cool check they make to determine initiative order. The number may not exceed your character's ranks in Rapid Reaction. | |
Notes | Genesys Core Rulebook |
Second Wind | |
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Tier | 1 |
Activation | Active (Indidental) |
Ranked | Yes |
Once per encounter, your character may use this talent to heal an amount of strain equal to their ranks in Second Wind. | |
Notes | Genesys Core Rulebook |
Surgeon | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
When your character makes a Medicine check to heal wounds, the target heals one additional wound per rank of Surgeon. | |
Notes | Genesys Core Rulebook |
Swift | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Your character does not suffer the penalties for moving through difficult terrain. They move through difficult terrain at normal speed without spending additional maneuvers. | |
Notes | Genesys Core Rulebook |
Therianthrope | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent may only be purchased at character creation, and is mutually exclusive with the Thrall talent. Additionally, your character must have the Human or Undead trait to benefit from this talent. Your character is a therianthrope, a creature capable of shifting between their natural form and a bestial hybrid creature of fur, fangs, and claws. When you purchase this talent, decide which therianthropic type your character is: wolf, panther, bear, or raven.
Silver weapons used against your character have their critical rating reduced to 1 and gain the Pierce 3 and Vicious 2 item qualities. When your character receives either mundane or magical healing after being struck by a silver weapon, reduce the total number of wounds healed by two until your character's total wounds have been reduced to 0. The hybrid form for those with the Revenant ancestry still exhibits the traits of being undead. Your GM should ensure that NPCs react appropriately to this (at the very least, upgrading the difficulty of all socail skill checks twice). Your character reverts to its natural form after eight hours, or if they are incapacitated (by exceeding either their wound threshold or their strain threshold).Your character may attempt to revert to your natural form by making a Hard (Error creating thumbnail: Unable to save thumbnail to destination) Discipline check. They may make this check once every hour. | |
Notes | Soteria Esoterica |
Thrall | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
This talent may only be purchased at character creation. Additionally, your character must have the Human or Infernal trait to benefit from this talent, and is mutually exclusive with the Therianthrope talent. Your character has been bitten by a powerful vampire and made its thrall, receiving the following benefits and disadvantages.
| |
Notes | Soteria Esoterica |
Toughened | |
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Tier | 1 |
Activation | Passive |
Ranked | Yes |
Each rank of Toughened increases your character's wound threshold by two. | |
Notes | Genesys Core Rulebook |
Unremarkable | |
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Tier | 1 |
Activation | Passive |
Ranked | No |
Other characters add Error creating thumbnail: Unable to save thumbnail to destination to any checks made to find or identify your character in a crowd. | |
Notes | Genesys Core Rulebook |
Unyielding Pursuit | |
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Tier | 1 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Your character must have the Undead trait to benefit from this talent. You are single-minded when it comes to fulfilling your quest, allowing you to move with supernatural determination. When pursuing a target that is tied to your Revenant's unfinished business or purpose for returning from death, you may perform a free maneuver to chase or track that target. You still cannot perform more than two maneuvers in a single round. | |
Notes | Soteria Esoterica |
Tier 2 Talents
Basic Military Training | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Athletics, Ranged (Heavy), and Resilience are now career skills for your character. | |
Notes | Genesys Core Rulebook |
Berserk | |
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Tier | 2 |
Activation | Active (Maneuver) |
Ranked | No |
Once per encounter, your character may use this talent. Until the end of the encounter or until they are incapacitated, your character adds Error creating thumbnail: Unable to save thumbnail to destinationError creating thumbnail: Unable to save thumbnail to destination to all melee combat checks they make. However, opponents add Error creating thumbnail: Unable to save thumbnail to destination to all combat checks targeting your character. While berserk, your character cannot make ranged combat checks.
At the end of the encounter (or when they are incapacitated), your character suffers 6 strain. | |
Notes | Genesys Core Rulebook |
Blood Sacrifice | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | Yes |
Your character must have purchased the Eldritch Power talent to benefit from this talent. Before your character makes a magic skill check, they may suffer a number of wounds to use this talent to add an equal number of Error creating thumbnail: Unable to save thumbnail to destination to the check. This number cannot exceed your character's ranks in Blood Sacrifice. | |
Notes | Soteria Esoterica |
Coordinated Assault | |
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Tier | 2 |
Activation | Active (Maneuver) |
Ranked | Yes |
Once per turn, your character may use this talent to have a number of allies engaged with your character equal to your ranks in Leadership add Error creating thumbnail: Unable to save thumbnail to destination to all combat checks they make until the end of your character's next turn. The range of this talent increases by one band per rank of Coordinated Assault beyond the first. | |
Notes | Genesys Core Rulebook |
Counteroffer | |
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Tier | 2 |
Activation | Active (Action) |
Ranked | No |
Once per session, your character may use this talent to choose one non-nemesis adversary within medium range and make an opposed Negotiation versus Discipline check. If successful, the target becomes staggered until the end of their next turn. At your GM's discretion, you may spend Error creating thumbnail: Unable to save thumbnail to destination on this check to have the adversary become an ally until the end of the encounter. However, the duration of this may be shortened or extended depending on whether your GM feels your offer is appealing to the adversary and wehther your character follows through on their offer. | |
Notes | Genesys Core Rulebook |
Daring Aviator | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | Yes |
Before your character makes a Driving or Piloting check, they may add a number of Error creating thumbnail: Unable to save thumbnail to destination to the results to use this talent to add an equal number of Error creating thumbnail: Unable to save thumbnail to destination. The number may not exceed your character's ranks in Daring Aviator. | |
Notes | Genesys Core Rulebook |
Dead Man's Grasp | |
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Tier | 2 |
Activation | Active (Maneuver) |
Ranked | No |
Your character must have the Undead trait to benefit from this talent. Your character’s touch becomes infused with deathly energy. Once per encounter, when you make a successful Brawl or Melee attack, you can add +2 damage to the attack and inflict the Ensnare 1 quality, as cold, spectral chains or tendrils of shadow hold your target in place. The effect represents the grasp of the grave pulling down on the living. | |
Notes | Soteria Esoterica |
Defensive Stance | |
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Tier | 2 |
Activation | Active (Maneuver) |
Ranked | Yes |
Once per round, your character may suffer a number of strain no greater than their ranks in Defensive Stance to use this talent. Then, until the end of your character's next turn, upgrade the difficulty of all melee combat checks targeting your character a number of times equal to the strain suffered. | |
Notes | Genesys Core Rulebook |
Dual Wielder | |
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Tier | 2 |
Activation | Active (Manuever) |
Ranked | No |
Your character may use this talent to decrease the difficulty of the next combined combat check they make during the same turn by one. Note: See Two-Weapon Combat on page 108 of the Genesys Core Rulebook. | |
Notes | Genesys Core Rulebook |
Encouraging Song | |
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Tier | 2 |
Activation | Active (Action) |
Ranked | No |
While equipped with a musical instrument, your character may use this talent to make an Average (Error creating thumbnail: Unable to save thumbnail to destination) Verse check. For each Error creating thumbnail: Unable to save thumbnail to destination the check generates, one ally within medium range adds Error creating thumbnail: Unable to save thumbnail to destination to their next skill check. For each Error creating thumbnail: Unable to save thumbnail to destination, one ally benefitting from Encouraging Song heals 1 strain. | |
Notes | Soteria Esoterica |
Fan the Hammer | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Once per encounter before making a combat check with a pistol (your GM has the final say on whether a weapon is a pistol or not), your character may use this talent to add the Autofire quality to the pistol when resolving the check. If your character does, the weapon runs out of ammo exactly as with an Out of Ammo result. | |
Notes | Genesys Core Rulebook |
Flash of Insight | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
When the character generates Error creating thumbnail: Unable to save thumbnail to destination on a Knowledge skill check, add Error creating thumbnail: Unable to save thumbnail to destination to the results in addtion to spending the Error creating thumbnail: Unable to save thumbnail to destination as usual. | |
Notes | Soteria Esoterica |
Good Cop, Bad Cop | |
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Tier | 2 |
Activation | Passive |
Ranked | Yes |
You may spend Error creating thumbnail: Unable to save thumbnail to destination from a Charm or Negotiation check or Error creating thumbnail: Unable to save thumbnail to destination from a Deception or Coercion check to upgrade ability of a single ally's subsequent social interaction check against a target a number of times equal to ranks in Good Cop. | |
Notes | Soteria Esoterica |
Heightened Awareness | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Allies within short range of your character add Error creating thumbnail: Unable to save thumbnail to destination to their Perception and Vigilance checks. Allies engaged with your character add Error creating thumbnail: Unable to save thumbnail to destination instead. | |
Notes | Genesys Core Rulebook |
Inspiring Rhetoric | |
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Tier | 2 |
Activation | Active (Action) |
Ranked | No |
Your character may use this talent to make an Average (Error creating thumbnail: Unable to save thumbnail to destination) Leadership check. For each Error creating thumbnail: Unable to save thumbnail to destination the check generates, one ally within short range heals one strain. For each Error creating thumbnail: Unable to save thumbnail to destination, one ally benefiting from Inspiring Rhetoric heals one additional strain. Benefits received due to multiple instances of Inspiring Rhetoric from a single character do not stack. | |
Notes | Genesys Core Rulebook |
Inventor | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | Yes |
When your character makes a check to construct new items or modify existing ones, use this talent to add a number of Error creating thumbnail: Unable to save thumbnail to destination equal to ranks in Inventor. In addition, your character may attempt to reconstruct devices that they have heard described but have not seen and no not have any kinds of plans or schematics for. | |
Notes | Genesys Core Rulebook |
Lucky Strike | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
When your character purchases this talent, choose one characteristic. After your character makes a successful combat check, you may spend on Story Point to use this talent to add damage equal to your character's ranks in that characteristic to one hit of the combat check. | |
Notes | Genesys Core Rulebook |
Parkour | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Your character may suffer 1 strain when making a Move maneuver to move to any location within short range, including locations the character would not normally be able to reach. | |
Notes | Soteria Esoterica |
Reconstruct the Scene | |
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Tier | 2 |
Activation | Active (Action) |
Ranked | No |
Your character may perform the Reconstruct the Scene action; make a Hard (Error creating thumbnail: Unable to save thumbnail to destination) Perception check to identify some physical characteristics of a person present at the scene within 24 hours, as determined by the GM. | |
Notes | Soteria Esoterica |
Satiation | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Thrall talent to benefit from this talent. Your bite attack restores a number of strain equal to uncancelled Error creating thumbnail: Unable to save thumbnail to destination from the check. The Error creating thumbnail: Unable to save thumbnail to destination can then be spent as normal. | |
Notes | Soteria Esoterica |
Scathing Tirade | |
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Tier | 2 |
Activation | Active (Action) |
Ranked | No |
Your character may use this talent to make an Average (Error creating thumbnail: Unable to save thumbnail to destination) Coercion check. For each Error creating thumbnail: Unable to save thumbnail to destination the check generates, one enemy within short range suffers 1 strain. For each Error creating thumbnail: Unable to save thumbnail to destination, one enemy affected by Scathing Tirade suffers 1 additional strain. Disadvantages received due to multiple instances of Scathing Tirade from a single character do not stack. | |
Notes | Genesys Core Rulebook |
Side Step | |
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Tier | 2 |
Activation | Active (Maneuver) |
Ranked | Yes |
Once per round, your character may suffer a number of strain no greater than their ranks in Side Step to use this talent. Until the end of your character's next turn, upgrade the difficulty of all ranged combat checks targeting your character a number of times equal to the strain suffered. | |
Notes | Genesys Core Rulebook |
Speak With Beasts | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have the Fae trait in order to benefit from this talent. Your connection to nature allows you to communicate with animals. Once per encounter, you can understand and convey simple ideas to non-hostile animals within Short Range. This can provide you with information about the surroundings, dangers, or hidden objects as interpreted by the animals. | |
Notes | Soteria Esoterica |
Therianthrope (Improved) | |
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Tier | 2 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Therianthrope talent to benefit from this talent. Once per session, your character may make a Hard (Error creating thumbnail: Unable to save thumbnail to destination) Discipline check as an out-of-turn incidental to either trigger Shapeshifter or avoid triggering it when they exceed their strain threshold. | |
Notes | Soteria Esoterica |
Tier 3 Talents
Acolyte (Improved) | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Acolyte talent to benefit from this talent. Knowledge (Religion) is now a career skill for your character. Additionally, your character is no longer limited on the number of spells they may cast per encounter with the Divine skill. | |
Notes | Soteria Esoterica |
Adept (Improved) | |
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Tier | 3 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Adept talent to benefit from this talent. Knowledge (Lore) is now a career skill for your character. Additionally, your character is no longer limited on the number of spells they may cast per encounter with the Arcana skill. | |
Notes | Soteria Esoterica |
Animal Companion | |
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Tier | 3 |
Activation | Passive |
Ranked | Yes |
Your character creates a bond with a single animal approved by your GM. This animal must be silhouette 0 (no larger than a mid-sized dog). The bond persists as long as your character chooses, although at your GM's discretion, the bond may also be broken due to abusive treatment or other extenuating circumstanes. As long as the bond persists, the animal follows your character, and you dicate the animal's overall behavior (although, since the animal is only bonded with the character, not dominated, it may still perform inconvenient actions such as scratching furniture, consuming rations, and marking territory). Once per round in structured encounters, your character may spend one maneuver to direct their animal in performing one action and one maneuver during your character's turn. The animal must be within hearing and visual range of your character (generally medium range) to do this. Otherwise, the animal does not contribute to the encounter. The specifics of its behavior are up to you and your GM. For ever additional rank of Animal Companion your character has, increase the allowed silhouette of the companion by one. (This may mean your character gets a new companion, or their companion grows in size.) | |
Notes | Genesys Core Rulebook |
Backstab | |
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Tier | 3 |
Activation | Active (Action) |
Ranked | No |
Your character may use this talent to attack an unaware adversary using a Melee (Light) weapon. A backstab is a melee attack, and follows the normal rules for performing a combat check, using the character's Skulduggery skill instead of Melee (Light). If the check succeeds, reduce the critical rating of the weapon by 2 to a minimum of 1. | |
Notes | Soteria Esoterica |
Bard (Improved) | |
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Tier | 2 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Bard talent to benefit from this talent. Knowledge (History) is now a career skill for your character. Additionally, your character is no longer limited on the number of spells they may cast per encounter with the Verse skill. | |
Notes | Soteria Esoterica |
Disciplined Strike | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per round on your character's turn, your character may suffer 3 strain to use this talent to add damage equal to their ranks in Discipline to one hit of a successful attack. | |
Notes | Soteria Esoterica |
Dissonance | |
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Tier | 3 |
Activation | Active (Action) |
Ranked | No |
While wielding a musical instrument, your character may use this talent to make an Average (Error creating thumbnail: Unable to save thumbnail to destination) Verse check. For each Error creating thumbnail: Unable to save thumbnail to destination the check generates, one enemy of the player's chosing within medium range suffers 1 wound. For each Error creating thumbnail: Unable to save thumbnail to destination, one enemy affected by Dissonance suffers 1 additional wound. | |
Notes | Soteria Esoterica |
Dodge | |
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Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | Yes |
When your character is targeted by a combat check (ranged or melee), they may suffer a number of strain no greater than their ranks in Dodge to use this talent. Then, upgrade the difficulty of the combat check targeting your character a number of times equal to the strain suffered. | |
Notes | Genesys Core Rulebook |
Dual Strike | |
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Tier | 3 |
Activation | No |
Ranked | No |
When resolving a combined check to attack with two weapons in a melee combat, your character may suffer 3 strain to use this talent to hit with the secondary weapon (instead of spending Error creating thumbnail: Unable to save thumbnail to destination). | |
Notes | Soteria Esoterica |
Eagle Eyes | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per encounter before making a ranged combat check, you may use this talent to increase your weapon's range by one range band (to a maximum of extreme range). This lasts for the duration of the combat check. | |
Notes | Genesys Core Rulebook |
Feint | |
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Tier | 3 |
Activation | Passive |
Ranked | Yes |
Your character may spend Error creating thumbnail: Unable to save thumbnail to destination or Error creating thumbnail: Unable to save thumbnail to destination generated on a missed melee attack to upgrade the difficulty of an opponents next attack targeting the character by ranks in Feint. | |
Notes | Soteria Esoterica |
Field Commander | |
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Tier | 3 |
Activation | Active (Action) |
Ranked | No |
Your character may use this talent to make an Average (Error creating thumbnail: Unable to save thumbnail to destination) Leadership check. If successful, a number of allies equal to your character's Presence may immediately suffer 1 strain to perform one maneuver (out of turn). If there are any questions as to which allies take their maneuvers first, your character is the final arbiter. | |
Notes | Genesys Core Rulebook |
Forgot to Count? | |
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Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | 3 |
When an opponent makes a ranged combat check, you can spend Error creating thumbnail: Unable to save thumbnail to destination from that check to use this talent to cause their weapon to run out of ammo as long as the weapon can normally run out of ammunition. | |
Notes | Genesys Core Rulebook |
Grenadier | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
When your character makes a ranged combat check with a weapon that has the Blast quality, you may spend one Story Point to use this talent to trigger the weapon's Blast quality, instead of spending Error creating thumbnail: Unable to save thumbnail to destination (even if the attack misses). In addition, your character treats grenades as having a range of medium. | |
Notes | Genesys Core Rulebook |
Harass | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Whenever your character's animal companion makes a successful combat check against a target, it may forgo inflicting damage to upgrade the difficulty of the target's next check once instead. | |
Notes | Soteria Esoterica |
Heroic Resilience | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per encounter, immediately after being hit by an attack but before suffering damage, your character may spend 1 Story Point to increase soak by ranks in Resilience. | |
Notes | Soteria Esoterica |
Heroic Will | |
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Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
When you purchase this talent for your character, choose two characteristics. You may spend a Story Point to use this talent to have your character ignore the effects of all critial injuries on any skill checks using those two characteristics until the end of the current encounter. (Your character still suffers the Critical Injuries; they just ignore the effects.) | |
Notes | Genesys Core Rulebook |
Informant | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Once per session, your character may spend a Story Point to reveal a contact who can shed light on a chosen subject. | |
Notes | Soteria Esoterica |
Inspiring Rhetoric (Improved) | |
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Tier | 3 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Inspiring Rhetoric talent to benefit from this talent. Allies affected by your character's Inspiring Rhetoric add Error creating thumbnail: Unable to save thumbnail to destination to all skill checks they make for a number of rounds equal to your character's ranks in Leadership. | |
Notes | Genesys Core Rulebook |
Natural | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
When your character purchases this talent, choose two skills. Once per session, your character may use this talent to reroll one skill check that uses one of those two skills. | |
Notes | Genesys Core Rulebook |
Nobody's Fool | |
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Tier | 3 |
Activation | Passive |
Ranked | Yes |
May upgrade the difficulty of incoming social checks once per rank of Nobody's Fool. | |
Notes | Soteria Esoterica |
Opportunist | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | Yes |
When your character purchases this talent, choose one non-combat, non-magic skill. When you roll a check using this skill, you may suffer strain up to ranks in Opportunist to convert that many Error creating thumbnail: Unable to save thumbnail to destination into Error creating thumbnail: Unable to save thumbnail to destination or that many Error creating thumbnail: Unable to save thumbnail to destination into Error creating thumbnail: Unable to save thumbnail to destination. | |
Notes | Soteria Esoterica |
Painkiller Specialization | |
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Tier | 3 |
Activation | Passive |
Ranked | Yes |
When your charcter uses painkillers, healing potions, stimpacks (or similar items depending on genre), the target heals one additional wound per rank of Painkiller Specialization. The sixth painkiller and beyond each day still has no effect. | |
Notes | Genesys Core Rulebook |
Parkour (Improved) | |
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Tier | 3 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Parkour talent to benefit from this talent. Suffer 4 strain when making a move maneuver to move to any location within medium range. | |
Notes | Soteria Esoterica |
Parry (Improved) | |
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Tier | 3 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Your character must have purchased the Parry talent to benefit from this talent. When your character suffers a hit from a melee combat check and uses Parry to reduce the damage from that hit, after the attack is resolved, you may spend Error creating thumbnail: Unable to save thumbnail to destination or Error creating thumbnail: Unable to save thumbnail to destination from the attacker's check to use this talent. Then, your character automatcially hits the attacker once with a Brawl or Melee weapon your character is wielding. The hit deals the weapon's base damage, plus any damage from applicable talents or abilities. Your character can't use this talent if the original attack incapacitates them. | |
Notes | Genesys Core Rulebook |
Potent Concoctions | |
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Tier | 3 |
Activation | Passive |
Ranked | No |
When your character makes an Alchemy check that generates Error creating thumbnail: Unable to save thumbnail to destination, roll an addtional Error creating thumbnail: Unable to save thumbnail to destination and add its results to the pool, in addtion to spending the Error creating thumbnail: Unable to save thumbnail to destination normally. When your character makes an Alchemy check that generates Error creating thumbnail: Unable to save thumbnail to destination, roll an addtional Error creating thumbnail: Unable to save thumbnail to destination and add its results to the pool, in addtion to spending the Error creating thumbnail: Unable to save thumbnail to destination normally. Each of these effects can only occur once per check. | |
Notes | Soteria Esoterica |
Rapidfire | |
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Tier | 3 |
Activation | Active (Maneuver) |
Ranked | No |
While your character is armed with a ranged weapon they may suffer 3 strain to use this talent. During the next Ranged combat check your character makes this turn, the weapon gains the Linked quality with a value equal to their ranks in the Ranged skill. | |
Notes | Soteria Esoterica |
Scathing Tirade (Improved) | |
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Tier | 3 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Scathing Tirade talent to benefit from this talent. Enemies affected by your character's Scathing Tirade add Error creating thumbnail: Unable to save thumbnail to destination to all skill checks they make for a number of rounds equal to your character's ranks in Coercion. | |
Notes | Genesys Core Rulebook |
Tame the Beast | |
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Tier | 3 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Therianthrope talent to benefit from this talent. Your character has become more accustomed to their hybrid form and receives the following benefits.
| |
Notes | Soteria Esoterica |
Tier 4 Talents
Can't We Talk About This? | |
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Tier | 4 |
Activation | Active (Action) |
Ranked | No |
Your character can use this talent to make an opposed Charm or Deception versus Discipline check targeting a single non-nemesis adversary within medium range. If the check succeeds, the target cannot attack your character (or perform hostile actions against your character) until the end of their next turn. You may spend Error creating thumbnail: Unable to save thumbnail to destination to increase the length of the effect by one additional turn, and spend Error creating thumbnail: Unable to save thumbnail to destination to extend the benefits to all of their identified allies within short range. The effect ends immediately if your character or a known ally attacks the target. In addition, your GM may rule that some targets are immune to this ability. | |
Notes | Genesys Core Rulebook |
Conduit | |
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Tier | 4 |
Activation | Active (Maneuver) |
Ranked | No |
Once per encounter, your character may spend a Story Point to perform a magic action as a maneuver. | |
Notes | Soteria Esoterica |
Deadeye | |
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Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
After your character inflicts a Critical Injury with a ranged weapon and rolls the result, your character may suffer 2 strain to use this talent. Then, you may select any Critical Injury of the same severity to apply to the target instead. | |
Notes | Genesys Core Rulebook |
Defensive | |
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Tier | 4 |
Activation | Passive |
Ranked | Yes |
Each rank of Defensive increases your character's melee defense and ranged defense by 1. | |
Notes | Genesys Core Rulebook |
Defensive Driving | |
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Tier | 4 |
Activation | Passive |
Ranked | Yes |
Increase the defense of any vehicle your character pilots by one per rank of Defensive Driving. | |
Notes | Genesys Core Rulebook |
Double Down | |
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Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Suffer 2 strain to perform the Double Down incidental to upgrade the difficulty of the next check by one. Then, after cancelling opposed symbols, double the amount of uncancelled Error creating thumbnail: Unable to save thumbnail to destination,Error creating thumbnail: Unable to save thumbnail to destination, Error creating thumbnail: Unable to save thumbnail to destination, Error creating thumbnail: Unable to save thumbnail to destination, and Error creating thumbnail: Unable to save thumbnail to destination. | |
Notes | Soteria Esoterica |
Enduring | |
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Tier | 4 |
Activation | Passive |
Ranked | Yes |
Each rank of Enduring increases your character's soak value by one. | |
Notes | Genesys Core Rulebook |
Field Commander (Improved) | |
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Tier | 4 |
Activation | Passive |
Ranked | No |
Your charcter must have purchased the Field Commander talent to benefit from this talent. When your character uses the Field Commander talent, your character affects a number of allies equal to twice the character's presence. In addition, you may spend Error creating thumbnail: Unable to save thumbnail to destination to allow one ally to suffer 1 strain to perform an action, instead of a maneuver. | |
Notes | Genesys Core Rulebook |
How Convienient | |
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Tier | 4 |
Activation | Active (Action) |
Ranked | No |
Once per session, your character may use this talent to make a Hard (Error creating thumbnail: Unable to save thumbnail to destination) Mechanics check. If successful, one device involved in the current encounter (subject to your GM's approval) spontaneously fails. This can be because of your character's actions, or it can simply be incredibly convenient timing! | |
Notes | Genesys Core Rulebook |
Inspiring Rhetoric (Supreme) | |
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Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Inspiring Rhetoric talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Inspiring Rhetoric talent as a maneuver instead of an action. | |
Notes | Genesys Core Rulebook |
Jury Rigged | |
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Tier | 4 |
Activation | Passive |
Ranked | Yes |
Your character chooses one personal weapon or piece of armor. They may increase the damage of weapon by one, decrease the Critical rating by one (to a minimum of 1), increase or decrease one of a weapon's qualities by one, or increase armor's ranged or melee defense by one. Alternatively, they may decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as your character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigged to a new personal weapon or piece of armor. | |
Notes | Soteria Esoterica |
Mad Inventor | |
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Tier | 4 |
Activation | Active (Action) |
Ranked | No |
Once per session, your character may use this talent to make a Mechanics check to attempt to cobble together the functional equivalent of any item using spare parts or salvage. The difficulty of the check is based on the item's rarity. Your GM will modify the check based on circumstances and might decide that some items simply cannot be created with what's on hand. Your GM may spend Error creating thumbnail: Unable to save thumbnail to destination on the check to indicate the item ends up being dangerous to the user and anyone around them in some way. For instance, a pistol might explode instead of running out of ammo, or a breathing mask might make the user light-headed. | |
Notes | Genesys Core Rulebook |
Menace | |
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Tier | 4 |
Activation | Active (Maneuver) |
Ranked | No |
Take the Menace maneuver. Enemies within short range of the character's animal companion add Error creating thumbnail: Unable to save thumbnail to destination to the next combat check made against the character before the end of the character's next turn. | |
Notes | Soteria Esoterica |
Scathing Tirade (Supreme) | |
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Tier | 4 |
Activation | Active (Incidental) |
Ranked | No |
Your character must have purchased the Scathing Tirade talent to benefit from this talent. Your character may choose to suffer 1 strain to use the Scathing Tirade talent as a maneuver instead of as an action. | |
Notes | Genesys Core Rulebook |
Second Chance | |
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Tier | 4 |
Activation | Active (Incidental) |
Ranked | Yes |
Once per encounter choose a number of positive dice equal to ranks in Second Chance and reroll them. | |
Notes | Soteria Esoterica |
Tame the Beast (Improved) | |
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Tier | 4 |
Activation | Passive |
Ranked | No |
Your character must have purchased the Tame the Beast talent to benefit from this talent. Your character has become more accustomed to their hybrid form and receives the following benefits.
| |
Notes | Soteria Esoterica |
Tier 5 Talents
Big Fan | |
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Tier | 5 |
Activation | Active (Action) |
Ranked | No |
Once per session, may take the Big Fan action; make a Hard (Error creating thumbnail: Unable to save thumbnail to destination) Charm check to turn one NPC into the character's biggest fan. The exact effects of this may vary depending on the NPC and the situaiton. they can include drastically decreasing the difficulty of of socail interaction skill checks the character makes targeting his biggest fan, the fan being willing to perform minor or even significant favors for the character, or the NPC even becoming a recurring ally in the narrative. At the GM's discretion, this talent may not be able to target certain NPCs whose adversarial nature is vital to the plot, or NPCs who would be unable to appreciate the character's work. | |
Notes | Soteria Esoterica |
Agile Dodge | |
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Tier | 5 |
Activation | Active (Incidental) |
Ranked | No |
When targeted by a combat check, your character may spend 1 Story Point to add Error creating thumbnail: Unable to save thumbnail to destination equal to their ranks in Coordination to the check. | |
Notes | Soteria Esoterica |
Dedication | |
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Tier | 5 |
Activation | Passive |
Ranked | Yes |
Each rank of Dedication incrases one of your characteristics by 1. This talent cannot increase a characteristic above 5. You cannot increase the same characteristic with Dedication twice. | |
Notes | Genesys Core Rulebook |
Indomitable | |
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Tier | 5 |
Activation | Active (Incidental, Out of Turn) |
Ranked | No |
Once per encounter, when your character would be incapacitated due to exceeding their wound or strain threshold, you may spend a Story Point to use this talent. Then, your character is not incapacitated until the end of their next turn. If your character reduces their wound or strain threshold before the end of their next turn, they are not incapacitated. | |
Notes | Genesys Core Rulebook |
Masterful | |
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Tier | 5 |
Activation | Active (Incidental) |
Ranked | No |
When you purchase this talent for your character, choose one skill. Once per round, your character may suffer 2 strain to use thsi talent to reduce the difficulty they make using that skill by 2, to a minimum of Easy (Error creating thumbnail: Unable to save thumbnail to destination) | |
Notes | Genesys Core Rulebook |
Ruinous Repartee | |
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Tier | 5 |
Activation | Active (Action) |
Ranked | No |
Once per encounter, your character may use this talent to make an opposed Charm or Coercion versus Discipline check targeting one character within medium range (or within earshot). If successful, the target suffers strain equal to twice your character's Presence, plus one additional strain per uncancelled Error creating thumbnail: Unable to save thumbnail to destination. Your character heals strain equal to the strain inflicted. If incapacitated due to this talent, the target could flee the scene in shame, collapes in a dejected heap, or throw themselves at your character in fury, depending on your GM and the nature of your character's witty barbs. | |
Notes | Genesys Core Rulebook |